Entry tags:
night two; hunters

Once again, as everyone remains locked inside with a raging blizzard outside, you awake at 11 PM precisely to find the door from your cabin open.
Outside, despite the sounds of a blizzard and the whiteout blocking the views from your window, the world is still and calm. The ground and trees are blanketed in thick snow, but no snow is falling and the wind is no longer blowing.
Unlike the previous night, this night you know what awaits you in the clearing behind the woods, near the caves at the base of the mountain. Still, even if you thought to resist, you are unable to disobey the call that brings you to where your fellow hunters gather.
Several of the trees nearby have long pieces of parchment nailed to them. In case you'd somehow forgotten, the rules you are bound by are nailed there:
You are a hunter. Your role is to devour prey.
→ In this game, there are hunters, prey, and scavengers. Everyone here is a hunter, and everyone else is either prey or scavenger.
→ Every night, the hunters will meet and pick someone to kill. Then, a few lucky hunters will get to kill the prey themselves!
→ The next day, everyone will get together. The prey will try to find out who the hunters are!
→ At the end of the day, there will be a trial, and one player will be chosen. Whoever is chosen will be executed!
→ The hunters will win if they outnumber the other players or kill all of the prey!
→ Be careful and be smart! Don't let the prey know who you are, and try to make other prey look suspicious! Remember that some prey is dangerous to you. They might have special abilities that will help them find out who you are!
→ Always keep in mind the scavengers, too. Some of them may just be hunting YOU!
As a hunter, you have particular incentives.
→ In this game, the only ones guaranteed to live are those still standing at the end.
→ If the prey win, all of the hunters will be killed.
→ If the hunters win, the survivors can make a request. If you request all the dead to return to life, all players will leave this place unharmed.
→ The only way to guarantee everyone leaves here alive is for the hunters to kill the prey and win the game!
As hunters, you are sworn to secrecy.
→ You may not tell prey or scavengers about your incentives. You may not hint to anyone about your incentives. You may not try to help them figure it out.
→ If you are found out as a hunter, you may tell prey you were bribed or threatened. You cannot tell them about the special rules or that anyone can come back to life.
→ You may not help prey or scavengers. You may not assist them in any way. You may not attempt to throw the game. You may not reveal your fellow hunters.
→ If a hunter helps the prey or reveals the hunters' incentives, that prey will be killed. There will also be consequences for the hunters.
→ If the betrayal was intentional and serious, at the end of the game, none of the dead will be revived.
→ Otherwise, if there was a betrayal, at the end of the game the dead prey will be revived, but the dead hunters will remain dead.
As a hunter, you had a choice to play.
→ All of you agreed to be here.
→ All of you are bound by these rules.
→ All of you betray your own lives and the lives of the other players if you break them.
OOC: Please read this explanation of how night posts will work.
no subject
So we need to take out the smart people who can identify us first. The only way to win back all the people who die is to make sure we outnumber them in the end. [ If that's even true. It may be the best chance they have for now, though. ]
Since Ciel has been talking to so many people, it would also seem as if more people have motive to get rid of her. I think she'd be a good person to nominate for death.
no subject
[And that includes him.]
It may just be easier tonight to target someone that no one could have a motive against. ...Someone that cannot be traced back to anyone at all in particular.
no subject
There are three Starks, two of whom aren't here. They might be related. I suggest we leave them alone until we get more information on them. There's no way to tell how protective they may be or how it might come back to bite us as of right now. We'll have to feel them out later, maybe take them both at once so one won't try to avenge the other.
Twenty-one people haven't received votes of protection. If we leave Ciel and the Starks for now, that's eighteen people to choose from.
And I notice there's a Damian Wayne. I take it he's a relation of yours?
no subject
[And it pains him, even if his face refuses to betray it. If Damian finds out what's he's doing, what will he think?]
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[ For just a moment, she almost falters and shows what she's thinking, but a blink and it's gone. This is what she has to do to save people, if only a few. Peggy can appreciate that, even if she won't understand it. ]
Do you know why Damian voted for Robin?
no subject
I didn't get any particular chance to speak with him on it. Frankly, I'm curious. But I can't press any answers out of him.
no subject
Maybe we can trick the prey into helping us. Frame some of them so that it looks like they're hunters. It might help... speed things along. Help us outnumber them.
no subject