gamehead: (Default)
critter ([personal profile] gamehead) wrote2013-04-11 08:44 pm
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last notes

If your character has any notes that they plan on leaving behind in case of their death, post them here! However, once a character has died the Hunters will be free to search their room, so there's a chance that they will be able find whatever your character has left behind. All comments in this post will be screened.
tsunneverset: (Default)

message to the hunters

[personal profile] tsunneverset 2013-05-22 11:39 pm (UTC)(link)
England has buried his journal in the area where the hunters meet up during the night. Within it are his notes, including every voting list and private conversation list so far. In the last pages, he's written the following:

1) Our priority needs to be on finding the watcher. Without them, the prey will be forced to vote blindly or based on conjecture that we may be able to manipulate or control. Before Ema died, she revealed that the watcher investigated three people: the Doctor, Lithuania, and Ciel. Ciel is an obvious choice to investigate, but the Doctor and Lithuania are not, especially as neither of them were acting particularly suspiciously or stood out much during the trials. The person most likely to watch the Doctor early on is Clara Oswald; the person most likely to watch Lithuania is Ukraine. Spain is also a possibility when it comes to Lithuania, but I believe I would have been the first person he investigated, and he never gave any sign of knowing I wasn't a normal prey until yesterday. Ukraine is the bigger threat, as she may watch Prussia soon in order to try and clear the remaining nations. Prussia and I have also discussed killing a nation soon after I die in order to set up the illusion that I was the only one keeping the hunters off of them and there are no more countries among our numbers, so take that as you will.

2) Always keep in mind the number of hunters and prey remaining. We currently have two guns in our possession and will hopefully acquire more. Should the prey ever outnumber us by the number of guns we have, shoot them all in the morning.

3) PREY THAT VOTE REGULARLY: America, Beat (possible that Holden can control his votes), Charles Fei-Ong, Ciel, Gundam Tanaka, Joshua Kiryu, Lithuania, Rikku, Spain, Touko Fukawa (possible that Togami can control her votes), Ukraine

PREY THAT TEND TO ABSTAIN: Aoi Asahina, Bucky Barnes, Clara Oswald, the Doctor, Madoka Kaname, Mondo Oowada, Peggy Carter, Sanae Hanekoma, Sayaka Maizono, Steve Rogers

If there's no clear threat or target for the night, always kill someone from the first list. The less willing the town is to vote for people who aren't clearly guilty, the better.

4) Don't risk a night trying to kill America. Once I'm gone, the chances of him protecting only himself are extremely high, as his priority will be to get out of here alive and back to his people, not to mention he'll undoubtedly be furious at the town for a while for executing me. We can't afford a night with no prey deaths.

5) Elliot Nightray's role is still a mystery. Try to find out what it is and who holds it.

6) The longer Kirigiri stays alive, the more likely it will be that the town will start to suspect that at least one of the Hope's Peak students is a hunter and protecting her. In that case, see if you can push them towards Mondo or Aoi, but don't make yourselves look suspicious doing so.

7) Sharon and Kirigiri are our biggest assets as both a power role and the two people who will be least likely suspected by the town. Keep them alive.

Good luck. Remember the stakes we're playing for. Do whatever it takes to win.
Edited 2013-05-23 04:18 (UTC)