Entry tags:
graveyard part 4
![]() You wake up in an unfamiliar cabin. At first, it almost seems like you're in an entirely different place and that everything had been just a dream. The interior of the cabin looks nothing like the run-down, old-timey shacks that you had been living in before. Everything in here is sleek and modern, from the enormous flat-screen TV mounted on the wall to the fridge and mini-bars stocked with all your favorite foods. There aren't any individual rooms in here, just a common area large enough to house everyone comfortably, no matter how many more people join you...and there will be plenty more people joining you before the week is over. Because if you look outside the window, it quickly becomes clear that not only are you still in Prayer's Pass, but that you are no longer among the realm of the living. Judging from the tombstones directly outside, you're now in what had been the abandoned broken-down cabin in the graveyard. The cabin's not all that changed; the world outside has gone completely grey and everything you see appears to be faded and blurry. The only things that remain sharp and in color are what's inside the cabin, including your fellow ghosts. Occasionally, people who are still alive may enter, but it's clear that what they're seeing is completely different from what you're seeing. The door's unlocked; however, a mysterious force prevents you from stepping beyond the threshold, no matter how hard you may try. After all, this cabin is a cage for the dead - a gilded one, perhaps, but a cage nonetheless. On the flat-screen TV plays everything that is currently happening in the town. It will shut off once night starts...and something else will appear instead. |
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Can state this: there is only one Lone Wolf.
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That's good, thank you. Will you continue reviewing the clues and try solving the 'real' game on this side, miss Mayu?
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Wolf victory is impossible anyway.
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yes can we just assume more happened] There's nothing personal in it, and I highly doubt it cares what happens to any of us. We're not special, this whole setup has happened before, and it will likely happen again if we meet the same fate as those who came before us. 'Not playing' isn't an option before as much as it may be now: we've come too far, and it would be entirely pessimistic to think we might've lost the moment the first death occurred. So there's got to be more 'after', if it can't have been 'before' and we've already found all that we could during the 'middle'. Unless you think we're missing something from this 'middle' segment that the game is still in, right now?no subject
Should try as much as possible in middle before relying after, yes?
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[She nods.]
I can agree to that: the most important thing is to keep an open mind at this point, I think.