Entry tags:
graveyard part 4
![]() You wake up in an unfamiliar cabin. At first, it almost seems like you're in an entirely different place and that everything had been just a dream. The interior of the cabin looks nothing like the run-down, old-timey shacks that you had been living in before. Everything in here is sleek and modern, from the enormous flat-screen TV mounted on the wall to the fridge and mini-bars stocked with all your favorite foods. There aren't any individual rooms in here, just a common area large enough to house everyone comfortably, no matter how many more people join you...and there will be plenty more people joining you before the week is over. Because if you look outside the window, it quickly becomes clear that not only are you still in Prayer's Pass, but that you are no longer among the realm of the living. Judging from the tombstones directly outside, you're now in what had been the abandoned broken-down cabin in the graveyard. The cabin's not all that changed; the world outside has gone completely grey and everything you see appears to be faded and blurry. The only things that remain sharp and in color are what's inside the cabin, including your fellow ghosts. Occasionally, people who are still alive may enter, but it's clear that what they're seeing is completely different from what you're seeing. The door's unlocked; however, a mysterious force prevents you from stepping beyond the threshold, no matter how hard you may try. After all, this cabin is a cage for the dead - a gilded one, perhaps, but a cage nonetheless. On the flat-screen TV plays everything that is currently happening in the town. It will shut off once night starts...and something else will appear instead. |
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...Thanks. I'm sure they can figure everything out! They'll beat Critter's game now, I'm sure of it!
[But Mayu's statement about Lithuania causes Mondo to pause, frowning.]
He's not? So he... doesn't exist anymore or something? That's...
[...Horrifying...]
So what do we have to do to bring him back?
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At night we sacrificed things to open clues; like rabbit, or Poland's hand. With all clues gone Critter's holding Liet hostage instead, but is asking for more. 'Most important thing'. And has to be someone who hasn't sacrificed yet.
Are only here because of Liet. Don't want to lose him. Only Poland and I can't make it. Is a lot to ask... [but...?]
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[Mondo doesn't even need to think twice. He shrugs out of his coat and folds it up.]
This is the most important thing I have. I know it doesn't look like much, but it's a symbol of my leadership status within the gang.
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Critter isn't taking items any more. Is asking for... memories.
Is that or ordinary sacrifice from six, but not sure if there are enough...
[between being alive, the Day 11 deathsplosion and three clues per night thing she's completely lost track of their numbers]
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[What kind of memories could he even give up? Mondo looks shocked, shaking his head slowly. He doesn't want to give up any of his memories, but he can't let Lithuania remain dead either, not when he has a chance to save him.
It won't make up for what he did to Mayu, but it will help him feel a bit better.]
...Alright. I'm guessing we've gotta give up a precious memory or something?
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[But if it comes down to that... well. He hopes it doesn't.]
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Should talk to Poland; is organising things.
[she nods her head to Poland making his announcement]