Entry tags:
graveyard part 4
![]() You wake up in an unfamiliar cabin. At first, it almost seems like you're in an entirely different place and that everything had been just a dream. The interior of the cabin looks nothing like the run-down, old-timey shacks that you had been living in before. Everything in here is sleek and modern, from the enormous flat-screen TV mounted on the wall to the fridge and mini-bars stocked with all your favorite foods. There aren't any individual rooms in here, just a common area large enough to house everyone comfortably, no matter how many more people join you...and there will be plenty more people joining you before the week is over. Because if you look outside the window, it quickly becomes clear that not only are you still in Prayer's Pass, but that you are no longer among the realm of the living. Judging from the tombstones directly outside, you're now in what had been the abandoned broken-down cabin in the graveyard. The cabin's not all that changed; the world outside has gone completely grey and everything you see appears to be faded and blurry. The only things that remain sharp and in color are what's inside the cabin, including your fellow ghosts. Occasionally, people who are still alive may enter, but it's clear that what they're seeing is completely different from what you're seeing. The door's unlocked; however, a mysterious force prevents you from stepping beyond the threshold, no matter how hard you may try. After all, this cabin is a cage for the dead - a gilded one, perhaps, but a cage nonetheless. On the flat-screen TV plays everything that is currently happening in the town. It will shut off once night starts...and something else will appear instead. |
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Robin's not Lithuania, but if she can help get Lithuania back he'll take it.]
...Okay. You can help me.
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Let me speak with Critter and find out just what's required. Once we know exactly what the price is, I'm sure we can think of a way to convince someone here to pay it.
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The best we can do, it seems, is to make the case to everyone and see who comes forward.
[Feel free to yell at her if you heard her conversation with Critter, Poland. Robin is already kicking herself about it because she should have known better. She should've known Critter wouldn't entertain her for long...]
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We need six.
[Six people.]
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Six people... that will be... difficult.
[Are there even six people still here who haven't given up something? Robin's been too out of it, she doesn't know.]
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Everyone liked you right, isn't there like anyone here you can convince?
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D-didn't anyone like Liet?
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I would stand up before everyone and ask that soon, if I were you. Maybe an out and out discussion -- started calmly -- might be enough to push a few more people forward.
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I-I... um.
O-okay.
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And... if this really is our last few moments, having someone like here is the least we can do for him.