gamehead: (Default)
critter ([personal profile] gamehead) wrote2013-06-05 08:53 am
Entry tags:

graveyard part 4

hunter's game the graveyard




You wake up in an unfamiliar cabin.

At first, it almost seems like you're in an entirely different place and that everything had been just a dream. The interior of the cabin looks nothing like the run-down, old-timey shacks that you had been living in before. Everything in here is sleek and modern, from the enormous flat-screen TV mounted on the wall to the fridge and mini-bars stocked with all your favorite foods. There aren't any individual rooms in here, just a common area large enough to house everyone comfortably, no matter how many more people join you...and there will be plenty more people joining you before the week is over.

Because if you look outside the window, it quickly becomes clear that not only are you still in Prayer's Pass, but that you are no longer among the realm of the living. Judging from the tombstones directly outside, you're now in what had been the abandoned broken-down cabin in the graveyard. The cabin's not all that changed; the world outside has gone completely grey and everything you see appears to be faded and blurry. The only things that remain sharp and in color are what's inside the cabin, including your fellow ghosts. Occasionally, people who are still alive may enter, but it's clear that what they're seeing is completely different from what you're seeing. The door's unlocked; however, a mysterious force prevents you from stepping beyond the threshold, no matter how hard you may try. After all, this cabin is a cage for the dead - a gilded one, perhaps, but a cage nonetheless.

On the flat-screen TV plays everything that is currently happening in the town. It will shut off once night starts...and something else will appear instead.
destage: (CUTE ♡ A marketable trait)

[personal profile] destage 2013-06-09 02:51 am (UTC)(link)
[Don't mind her, she's just going to put her face into her hands at this point--there's really nothing in this that isn't getting past 'prey please'...]

I suppose so. I only hope that it won't be their downfall...

[Even if they are stupid, she gave them the means to win and dammit. She could admit she was wrong if she wasn't basically dying for pieces of paper.

She won't vocalize that particular bit of thought, though.]
encored: (at his head a grass-green turf)

[personal profile] encored 2013-06-09 03:21 am (UTC)(link)
If they honestly botch this up after the work we've done to ensure they won't, they likely deserve what they're going to get.

[dying for pieces of paper isn't any way to go though, it's true. his alliance hopping and barbs and apathy still won't change the fact that this game all seems to be running on a mystery he couldn't care less about but will have to help solve in order to escape.

lose-lose situations, indeed.]