gamehead: (Default)
critter ([personal profile] gamehead) wrote2013-05-30 08:23 pm
Entry tags:

graveyard part 3

hunter's game the graveyard




You wake up in an unfamiliar cabin.

At first, it almost seems like you're in an entirely different place and that everything had been just a dream. The interior of the cabin looks nothing like the run-down, old-timey shacks that you had been living in before. Everything in here is sleek and modern, from the enormous flat-screen TV mounted on the wall to the fridge and mini-bars stocked with all your favorite foods. There aren't any individual rooms in here, just a common area large enough to house everyone comfortably, no matter how many more people join you...and there will be plenty more people joining you before the week is over.

Because if you look outside the window, it quickly becomes clear that not only are you still in Prayer's Pass, but that you are no longer among the realm of the living. Judging from the tombstones directly outside, you're now in what had been the abandoned broken-down cabin in the graveyard. The cabin's not all that changed; the world outside has gone completely grey and everything you see appears to be faded and blurry. The only things that remain sharp and in color are what's inside the cabin, including your fellow ghosts. Occasionally, people who are still alive may enter, but it's clear that what they're seeing is completely different from what you're seeing. The door's unlocked; however, a mysterious force prevents you from stepping beyond the threshold, no matter how hard you may try. After all, this cabin is a cage for the dead - a gilded one, perhaps, but a cage nonetheless.

On the flat-screen TV plays everything that is currently happening in the town. It will shut off once night starts...and something else will appear instead.
terryplz: (pic#6053336)

[personal profile] terryplz 2013-06-04 05:13 am (UTC)(link)
[It's cool he's pretty bumsore too. He hears what she says, but doesn't say anything. Best to let her get it out of her system.

He is great this consoling thing.
]
construe: (i'd be fine on my own)

[personal profile] construe 2013-06-04 05:15 am (UTC)(link)
[ It's ok Bruce that works out perfectly for her because who needs emotions except in brief, unhealthy, occasional spasms.

She looks up at him then. ]


...

Despite everything you sent us... It was all of you, wasn't it-? They still don't understand...
terryplz: (pic#6053307)

[personal profile] terryplz 2013-06-04 05:18 am (UTC)(link)
[Right? Emotions are bullshit, you just got to suppress everything inside of you and hope it goes away. It's Batman approved.]

The diary pages, the video, the phone call and even the new buildings...they were all from our sacrifices. But, it seems they will soon be for naught.

[And though his voice doesn't betray it, he is genuinely fearful for the Prey and his fellow ghosts. Not much for himself, but for all the others. What is going to happen...]
construe: (manners; take a second look)

[personal profile] construe 2013-06-04 05:25 am (UTC)(link)
What's going to happen to us if they win?

[ Her voice is full of despair. ] What's going to happen...?
terryplz: (pic#6053343)

[personal profile] terryplz 2013-06-04 05:27 am (UTC)(link)
I don't know.

But...I believe we are all waiting here for a reason. I thought before it was because of our victory incentive, but there may be another reason we are unaware of. One not even the Prey are likely aware of.
construe: (it would be a much better sight)

[personal profile] construe 2013-06-04 05:29 am (UTC)(link)
It'll end tomorrow... won't it... All of it...
terryplz: (pic#6034166)

[personal profile] terryplz 2013-06-04 05:49 am (UTC)(link)
Yes.

[He can't be optimistic about it. All he knows is what would have happened had the Hunters succeeded. He has no clue of anything else.]