gamehead: (Default)
critter ([personal profile] gamehead) wrote2013-05-30 08:23 pm
Entry tags:

graveyard part 3

hunter's game the graveyard




You wake up in an unfamiliar cabin.

At first, it almost seems like you're in an entirely different place and that everything had been just a dream. The interior of the cabin looks nothing like the run-down, old-timey shacks that you had been living in before. Everything in here is sleek and modern, from the enormous flat-screen TV mounted on the wall to the fridge and mini-bars stocked with all your favorite foods. There aren't any individual rooms in here, just a common area large enough to house everyone comfortably, no matter how many more people join you...and there will be plenty more people joining you before the week is over.

Because if you look outside the window, it quickly becomes clear that not only are you still in Prayer's Pass, but that you are no longer among the realm of the living. Judging from the tombstones directly outside, you're now in what had been the abandoned broken-down cabin in the graveyard. The cabin's not all that changed; the world outside has gone completely grey and everything you see appears to be faded and blurry. The only things that remain sharp and in color are what's inside the cabin, including your fellow ghosts. Occasionally, people who are still alive may enter, but it's clear that what they're seeing is completely different from what you're seeing. The door's unlocked; however, a mysterious force prevents you from stepping beyond the threshold, no matter how hard you may try. After all, this cabin is a cage for the dead - a gilded one, perhaps, but a cage nonetheless.

On the flat-screen TV plays everything that is currently happening in the town. It will shut off once night starts...and something else will appear instead.
condescent: (bored | see the life that he took)

[personal profile] condescent 2013-06-03 11:51 pm (UTC)(link)
Then they should have played better. [doesn't sound like he cares at all] Even if they really are fighting for some grand purpose, they're delusional if they think the prey will forfeit simply based off a mysterious video and a few scraps of paper.
motheringnation: (in the army now)

[personal profile] motheringnation 2013-06-03 11:57 pm (UTC)(link)
There's nothing they can do up here anyway. We can only unlock one thing at night and so far there doesn't seem to be much game in that. Despite what people are saying about the real game being separate from the one down there.

[She shrugs.]

All we can do is wait for the end and see what happens. And from what you've said, it's going to be much sooner then people thought.
condescent: (oh? | on his face is a map of the world)

[personal profile] condescent 2013-06-04 12:00 am (UTC)(link)
Real game? [looking intrigued at that] Mind clarifying?
motheringnation: (My flag strong and proud)

[personal profile] motheringnation 2013-06-04 12:03 am (UTC)(link)
Apparently the game we were playing wasn't the real one.

Every night the dead have been sacrificing things, hands, memories to unlock buildings and clues for the living to figure and solve this mysterious "real game". One thing is unlocked per night I believe.
condescent: (bored | see the life that he took)

[personal profile] condescent 2013-06-04 12:53 am (UTC)(link)
Hmm...are you sure this real game actually exists? Because the clues have been so vague that they could really be leading to anything or even nothing at all.
motheringnation: (Sunflowers)

[personal profile] motheringnation 2013-06-04 01:07 am (UTC)(link)
I'm not sure at all. It could just be a trick or a way to get us to hope for the hunters.

However we can't do anything but unlock things where we are now. So I don't suppose it really matters.