Entry tags:
graveyard part 3
![]() You wake up in an unfamiliar cabin. At first, it almost seems like you're in an entirely different place and that everything had been just a dream. The interior of the cabin looks nothing like the run-down, old-timey shacks that you had been living in before. Everything in here is sleek and modern, from the enormous flat-screen TV mounted on the wall to the fridge and mini-bars stocked with all your favorite foods. There aren't any individual rooms in here, just a common area large enough to house everyone comfortably, no matter how many more people join you...and there will be plenty more people joining you before the week is over. Because if you look outside the window, it quickly becomes clear that not only are you still in Prayer's Pass, but that you are no longer among the realm of the living. Judging from the tombstones directly outside, you're now in what had been the abandoned broken-down cabin in the graveyard. The cabin's not all that changed; the world outside has gone completely grey and everything you see appears to be faded and blurry. The only things that remain sharp and in color are what's inside the cabin, including your fellow ghosts. Occasionally, people who are still alive may enter, but it's clear that what they're seeing is completely different from what you're seeing. The door's unlocked; however, a mysterious force prevents you from stepping beyond the threshold, no matter how hard you may try. After all, this cabin is a cage for the dead - a gilded one, perhaps, but a cage nonetheless. On the flat-screen TV plays everything that is currently happening in the town. It will shut off once night starts...and something else will appear instead. |
no subject
Well, I mentioned some of the theories before... there are two main possibilities. A really grand incentive outside the scope of this game, the fate of the world or something along those lines. This would obviously be something about which none of us former or current prey have any idea, at the very least no idea about its connection to the completion of your task. It's also excessively fantastical and probably wouldn't explain Naegi and Bruce's compliance. And it would be key for the prey to not know about this or else Madoka and Sayaka and I probably would have given ourselves up willingly - Sayaka's not prey, I know, but you get the point. So it's not a particularly productive line of inquiry.
Then the other branch is that for whatever reason our deaths don't count to you. There's a variety of brainwashing possibilities there. The genuine impression that rabbit flesh is to be devoured, for instance, that we're somehow naturally below you on the food chain despite our outward appearances... but then you couldn't have protective impulses like Naegi and England and you yourself demonstrated. Not to mention that would be too similar to the delusions Sayaka was under, when unlike her you weren't divested of them upon your death.
So pretty much the only way you could honestly believe it was for the best that all the prey die is if under certain circumstances some of us can come back somehow to some degree - which would explain for one thing why you so ardently believe it's possible and for another why you can't tell us even though we're dead and for a third why you all so passionately cling to some sort of moral high ground and for a fourth why even in death and even with friends on the other side you hope for the hunters' victory.
If it were anything like that though I might not want to know, because one of the prerequisites is obviously the prey remaining entirely oblivious.