gamehead: (Default)
critter ([personal profile] gamehead) wrote2013-05-15 05:04 pm
Entry tags:

graveyard part 2

hunter's game the graveyard




You wake up in an unfamiliar cabin.

At first, it almost seems like you're in an entirely different place and that everything had been just a dream. The interior of the cabin looks nothing like the run-down, old-timey shacks that you had been living in before. Everything in here is sleek and modern, from the enormous flat-screen TV mounted on the wall to the fridge and mini-bars stocked with all your favorite foods. There aren't any individual rooms in here, just a common area large enough to house everyone comfortably, no matter how many more people join you...and there will be plenty more people joining you before the week is over.

Because if you look outside the window, it quickly becomes clear that not only are you still in Prayer's Pass, but that you are no longer among the realm of the living. Judging from the tombstones directly outside, you're now in what had been the abandoned broken-down cabin in the graveyard. The cabin's not all that changed; the world outside has gone completely grey and everything you see appears to be faded and blurry. The only things that remain sharp and in color are what's inside the cabin, including your fellow ghosts. Occasionally, people who are still alive may enter, but it's clear that what they're seeing is completely different from what you're seeing. The door's unlocked; however, a mysterious force prevents you from stepping beyond the threshold, no matter how hard you may try. After all, this cabin is a cage for the dead - a gilded one, perhaps, but a cage nonetheless.

On the flat-screen TV plays everything that is currently happening in the town. It will shut off once night starts...and something else will appear instead.
terryplz: (pic#6047818)

[personal profile] terryplz 2013-05-22 01:25 am (UTC)(link)
I wouldn't let them murder children.

[As for others...well...he can't really give an honest answer for that.]
fortissimos: (tear this place apart)

[personal profile] fortissimos 2013-05-22 06:38 am (UTC)(link)
They're all gonna die anyway if you win.

[ just pointing that out, bro. ]
terryplz: (pic#6131033)

[personal profile] terryplz 2013-05-22 07:02 am (UTC)(link)
[. . .

Nope, he's not even reacting to that.
]
axeforasong: (but look I'm completely innocent yo)

[personal profile] axeforasong 2013-05-22 11:48 am (UTC)(link)
She's right though, yes? And your son was prey too?

[EVIL OLD MEN]
notyetlost: (lol wut)

[personal profile] notyetlost 2013-05-22 01:43 pm (UTC)(link)
[Poland gestures to Sayaka.]

Doesn't giving the scavenger's info to the Hunters count as killing one kid anyways?

[To be honest it's hard for Poland not think of any of you as babies compared to him at least. Even you Bruce. With your cute little human lifespans and whatnot.]
fortissimos: (and now you're back in your skin)

[personal profile] fortissimos 2013-05-22 04:17 pm (UTC)(link)
Don't.

Even... even with how I died, I'm glad they stopped me. Nobody deserves the blame for that.
notyetlost: (:O)

[personal profile] notyetlost 2013-05-22 04:37 pm (UTC)(link)
That's the point!

Trying to protect kids just because they're kids is like you know. Nobel in theory? But when you're in a total warzone like this it's just not feasible.

I mean, seriously. Look at all the kids they gave special roles to. It had to be totally intentional on Critter's part.
fortissimos: (don't beg for justice)

[personal profile] fortissimos 2013-05-22 04:59 pm (UTC)(link)
Maybe. It does make things harder.

... If it was just about numbers, then it would make sense to leave them alone. But since they're gonna die anyway, there's no point. [ She sighs. ] But... pointless or not, it gives Madoka a better chance of getting out of here. I've gotta be grateful for that.
notyetlost: (think)

[personal profile] notyetlost 2013-05-22 05:37 pm (UTC)(link)
Yeah, back when I thought it was about numbers it was way easier to pick a side.

[Poland lacks that luxury with people on both sides of this. He doesn't want to see any of them die, period. None of them deserved to experience what he or what anyone else here had.]

That's why I'm banking on the other way so much.
therealrobin: (pic#6103808)

[personal profile] therealrobin 2013-05-22 07:21 pm (UTC)(link)
[ Damian will, though, by giving his father a VERY POINTED LOOK. See? POINTED. ]