Entry tags:
graveyard part 2
![]() You wake up in an unfamiliar cabin. At first, it almost seems like you're in an entirely different place and that everything had been just a dream. The interior of the cabin looks nothing like the run-down, old-timey shacks that you had been living in before. Everything in here is sleek and modern, from the enormous flat-screen TV mounted on the wall to the fridge and mini-bars stocked with all your favorite foods. There aren't any individual rooms in here, just a common area large enough to house everyone comfortably, no matter how many more people join you...and there will be plenty more people joining you before the week is over. Because if you look outside the window, it quickly becomes clear that not only are you still in Prayer's Pass, but that you are no longer among the realm of the living. Judging from the tombstones directly outside, you're now in what had been the abandoned broken-down cabin in the graveyard. The cabin's not all that changed; the world outside has gone completely grey and everything you see appears to be faded and blurry. The only things that remain sharp and in color are what's inside the cabin, including your fellow ghosts. Occasionally, people who are still alive may enter, but it's clear that what they're seeing is completely different from what you're seeing. The door's unlocked; however, a mysterious force prevents you from stepping beyond the threshold, no matter how hard you may try. After all, this cabin is a cage for the dead - a gilded one, perhaps, but a cage nonetheless. On the flat-screen TV plays everything that is currently happening in the town. It will shut off once night starts...and something else will appear instead. |
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At least this should buy us some more time. The hunters won't have any other allies now.
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[Poland rewinds, back to earlier before the trial. Lithuania had started to get the right idea going to the museum, but there had been nothing for him to find.]
See look!
We have three buildings open, we need to get a clue to them now.
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I guess I've just gotta decide which one would be best. [ because Critter gives them such wonderful descriptions and all. ]
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You can do it! Your blind picking skills are like apparently completely unparalleled! That's why I'm dead!
[It's a morbid thought but he says it so cheerfully-- MORE HUMMING!]
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Of course I'm in a good mood we're gonna win!
[And when he says we it is obvious from his tone he's not referring to the Hunters. Or the Prey. Or the Scavengers. He doesn't care about sides anymore, as far as he's concerned they're all in this together.]
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Especially since America has to stop cheating and will actually protect people, for the time being things are looking bright.
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Marsz! Marsz!
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It's Polish for march. Like now we march into battle against Critter and his dumb game or something!
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[Although Poland's so hyper he probably should do a couple laps to blow off some energy before he starts bouncing off the walls.]