gamehead: (Default)
critter ([personal profile] gamehead) wrote2013-05-15 05:04 pm
Entry tags:

graveyard part 2

hunter's game the graveyard




You wake up in an unfamiliar cabin.

At first, it almost seems like you're in an entirely different place and that everything had been just a dream. The interior of the cabin looks nothing like the run-down, old-timey shacks that you had been living in before. Everything in here is sleek and modern, from the enormous flat-screen TV mounted on the wall to the fridge and mini-bars stocked with all your favorite foods. There aren't any individual rooms in here, just a common area large enough to house everyone comfortably, no matter how many more people join you...and there will be plenty more people joining you before the week is over.

Because if you look outside the window, it quickly becomes clear that not only are you still in Prayer's Pass, but that you are no longer among the realm of the living. Judging from the tombstones directly outside, you're now in what had been the abandoned broken-down cabin in the graveyard. The cabin's not all that changed; the world outside has gone completely grey and everything you see appears to be faded and blurry. The only things that remain sharp and in color are what's inside the cabin, including your fellow ghosts. Occasionally, people who are still alive may enter, but it's clear that what they're seeing is completely different from what you're seeing. The door's unlocked; however, a mysterious force prevents you from stepping beyond the threshold, no matter how hard you may try. After all, this cabin is a cage for the dead - a gilded one, perhaps, but a cage nonetheless.

On the flat-screen TV plays everything that is currently happening in the town. It will shut off once night starts...and something else will appear instead.
axeforasong: (but look I'm completely innocent yo)

[personal profile] axeforasong 2013-05-18 03:54 pm (UTC)(link)
Exactly. Will probably be incapable of thinking at all once he's gone.
speakveryclearly: Kanaya, white as cinderblocks, burning with platonic hate manifest in a dark squiggle over her head. (Bitter)

[personal profile] speakveryclearly 2013-05-18 04:02 pm (UTC)(link)
...and keep protecting himself.
axeforasong: (It'll grow back!)

[personal profile] axeforasong 2013-05-18 04:03 pm (UTC)(link)
If is not protecting Hunters. Could even be why Shooter doesn't kill every night.
speakveryclearly: Kanaya staring at her computer, flickering, doing her best not to let her jaw flat-out fall onto the floor. (Horror)

[personal profile] speakveryclearly 2013-05-18 04:12 pm (UTC)(link)
That is entirely possible! We know he was tricked into protecting the werewolf...
axeforasong: (I like the hack and slash genre)

[personal profile] axeforasong 2013-05-18 04:14 pm (UTC)(link)
Let's hope the Bloodhound has good choice in associates, yes?
speakveryclearly: Kanaya crying jade into her curled up left fingers, which she shakily braces with her right arm. Jade lipstick. (Aggravated Crying)

[personal profile] speakveryclearly 2013-05-18 04:24 pm (UTC)(link)
....

We are doomed.
axeforasong: (shiny isn't it?)

[personal profile] axeforasong 2013-05-18 04:27 pm (UTC)(link)
Ooooh? I think this trial may surprise you~...
speakveryclearly: Kanaya and Vriska are in schoolgirl uniforms. Vriska has a bandage on her neck and her hand on Kanaya's tie. (Schoolgirl)

[personal profile] speakveryclearly 2013-05-18 04:34 pm (UTC)(link)
Don't get my hopes up, Mayu.
axeforasong: (It's okay! I'll just stab it!)

[personal profile] axeforasong 2013-05-18 04:35 pm (UTC)(link)
...Well it's obvious something's going to come out of it.
speakveryclearly: Kanaya rendered with ugly realism, staring at the viewer like rotten meat. (Undead)

[personal profile] speakveryclearly 2013-05-18 04:36 pm (UTC)(link)
With how many prey vote, though, "something" might just be another rabbit head.

At least that could educate us to the roles, though. You have a point.