gamehead: (Default)
critter ([personal profile] gamehead) wrote2013-05-15 05:04 pm
Entry tags:

graveyard part 2

hunter's game the graveyard




You wake up in an unfamiliar cabin.

At first, it almost seems like you're in an entirely different place and that everything had been just a dream. The interior of the cabin looks nothing like the run-down, old-timey shacks that you had been living in before. Everything in here is sleek and modern, from the enormous flat-screen TV mounted on the wall to the fridge and mini-bars stocked with all your favorite foods. There aren't any individual rooms in here, just a common area large enough to house everyone comfortably, no matter how many more people join you...and there will be plenty more people joining you before the week is over.

Because if you look outside the window, it quickly becomes clear that not only are you still in Prayer's Pass, but that you are no longer among the realm of the living. Judging from the tombstones directly outside, you're now in what had been the abandoned broken-down cabin in the graveyard. The cabin's not all that changed; the world outside has gone completely grey and everything you see appears to be faded and blurry. The only things that remain sharp and in color are what's inside the cabin, including your fellow ghosts. Occasionally, people who are still alive may enter, but it's clear that what they're seeing is completely different from what you're seeing. The door's unlocked; however, a mysterious force prevents you from stepping beyond the threshold, no matter how hard you may try. After all, this cabin is a cage for the dead - a gilded one, perhaps, but a cage nonetheless.

On the flat-screen TV plays everything that is currently happening in the town. It will shut off once night starts...and something else will appear instead.
fortissimos: (make the choice and burn your throne)

[personal profile] fortissimos 2013-05-16 07:12 pm (UTC)(link)
[ She knows aaaaall about that. ]

Yeah. We don't know how it works, but we're pretty sure that thing is responsible. [ Critter. Whatever. ] All we can really do is try and figure out how to make it send more people back.

[personal profile] glowing_skye 2013-05-16 07:21 pm (UTC)(link)
I assumed as much.

I'm completely for trying to replicate its results, however. Do you have anything yet?
fortissimos: (the truth is hard to carry)

[personal profile] fortissimos 2013-05-16 07:28 pm (UTC)(link)
... Not yet, no.

All I know is that we get to do stuff at night. It was these guys [ she waves around the room ] who unlocked those buildings in the town.

[personal profile] glowing_skye 2013-05-16 07:53 pm (UTC)(link)
So I've recently learned...

I imagine it's not as easy as simply asking the Critter, is it?
fortissimos: (make the choice and burn your throne)

[personal profile] fortissimos 2013-05-16 08:06 pm (UTC)(link)
We've gotta give up something important. So far it's been physical stuff, but Kanaya's thinking of sacrificing memories, so I'm pretty sure it can be anything.

Poland wants to open the church tonight, but I'm gonna try and take tomorrow night. I haven't seen the list of places yet, though, so... I don't mind listening to suggestions when it shows up.

[personal profile] glowing_skye 2013-05-17 10:12 pm (UTC)(link)
I'll take the night after, then. If it will help us get the hell out of here, it'll be worth it.