<?xml version='1.0' encoding='utf-8' ?>

<rss version='2.0' xmlns:lj='http://www.livejournal.org/rss/lj/1.0/' xmlns:atom10='http://www.w3.org/2005/Atom'>
<channel>
  <title>welcome to prayer&apos;s pass</title>
  <link>https://gamehead.dreamwidth.org/</link>
  <description>welcome to prayer&apos;s pass - Dreamwidth Studios</description>
  <lastBuildDate>Fri, 14 Jun 2013 01:52:05 GMT</lastBuildDate>
  <generator>LiveJournal / Dreamwidth Studios</generator>
  <lj:journal>gamehead</lj:journal>
  <lj:journaltype>personal</lj:journaltype>
  <image>
    <url>https://v2.dreamwidth.org/5973084/1997921</url>
    <title>welcome to prayer&apos;s pass</title>
    <link>https://gamehead.dreamwidth.org/</link>
    <width>100</width>
    <height>100</height>
  </image>

<item>
  <guid isPermaLink='true'>https://gamehead.dreamwidth.org/23964.html</guid>
  <pubDate>Fri, 14 Jun 2013 01:52:05 GMT</pubDate>
  <title>day fourteen; voting post</title>
  <link>https://gamehead.dreamwidth.org/23964.html</link>
  <description>&lt;center&gt;&lt;table width=&quot;700&quot; cellspacing=&quot;2&quot; cellpadding=&quot;0&quot; border=&quot;0&quot;&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;&lt;div align=&quot;justify&quot;&gt;&lt;center&gt;&lt;font face=&quot;arial&quot;&gt;&lt;big&gt;&lt;big&gt;&lt;big&gt;&lt;b&gt;hunter&apos;s game &lt;font color=&quot;crimson&quot;&gt;day fourten&lt;/font&gt;&lt;/b&gt;&lt;font color=&quot;crimson&quot;&gt;&lt;br /&gt;&lt;br /&gt;VOTING POST&lt;/font&gt;&lt;/big&gt;&lt;/big&gt;&lt;/big&gt;&lt;/font&gt;&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;&lt;center&gt;&lt;img src=&quot;http://i.imgur.com/jNnNHNI.jpg?1&quot; alt=&quot;&quot; /&gt;&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;At 5PM sharp, the door to the trophy room will swing open. It will shut immediately once someone&apos;s entered, and will not open again until they have placed their vote and left. The same person will not be able to enter the room twice in one day. &lt;br /&gt;&lt;br /&gt;In the middle of the previously empty room is a desk. Sitting on top is a red ballpoint pen and a list, which reads:&lt;br /&gt; &lt;br /&gt;&lt;center&gt;&lt;blockquote&gt;Cross out the name of the person you wish to execute:&lt;br /&gt;&lt;blockquote&gt;&lt;br /&gt;Clara Oswald&lt;br /&gt;Eleventh Doctor &lt;br /&gt;Gundam Tanaka &lt;br /&gt;Madoka Kaname &lt;br /&gt;Sharon Carter  &lt;br /&gt;Touko Fukawa &lt;br /&gt;&lt;/blockquote&gt;&lt;/blockquote&gt;&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;IMPORTANT THINGS TO NOTE ABOUT VOTING:&lt;/b&gt;&lt;br /&gt;1. Comment with the name of the character you&apos;re voting for. If your character is ICly abstaining or voting no one, &lt;b&gt;you must comment and say so&lt;/b&gt;; otherwise, it will count towards you OOCly missing a post. &lt;b&gt;PLEASE PUT THE NAME OF YOUR VOTE IN THE HEADER OF YOUR COMMENT!!&lt;/b&gt; If you are abstaining, please say so and put your own name in the header.&lt;br /&gt;2. Voting posts will close after &lt;b&gt;24&lt;/b&gt; hours at &lt;b&gt;10:00 PM EST June 14th&lt;/b&gt;. You are free to vote within that window whenever you want, regardless of how far the day has progressed in-game. If you decide to vote early, you can always edit your comment to change your vote while the post is still open. Once it has closed, &lt;b&gt;all votes will be locked and you will not be able to change them.&lt;/b&gt;&lt;br /&gt;3. Remember, if you miss two voting posts without informing us ahead of time, &lt;b&gt;your character will be idled and killed off.&lt;/b&gt;&lt;br /&gt;4. Characters who do not vote for anyone will have their votes counted as against themselves.&lt;br /&gt;5. All votes will be screened until the voting period is over. Once voting has closed and been tallied, they will be unscreened and visible to the entire town.&lt;br /&gt;7. In the event of a tie, the mods will randomize who the executed will be between the tiebreakers.&lt;br /&gt;8. &lt;b&gt;This post is only for commenting with your vote.&lt;/b&gt; Once they have been tallied, we will put up the results in the main community for characters to react to.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src=&quot;https://www.dreamwidth.org/tools/commentcount?user=gamehead&amp;ditemid=23964&quot; width=&quot;30&quot; height=&quot;12&quot; alt=&quot;comment count unavailable&quot; style=&quot;vertical-align: middle;&quot;/&gt; comments</description>
  <comments>https://gamehead.dreamwidth.org/23964.html</comments>
  <lj:security>public</lj:security>
  <lj:reply-count>6</lj:reply-count>
</item>
<item>
  <guid isPermaLink='true'>https://gamehead.dreamwidth.org/23707.html</guid>
  <pubDate>Wed, 12 Jun 2013 23:07:14 GMT</pubDate>
  <title>night thirteen; hunter kill</title>
  <link>https://gamehead.dreamwidth.org/23707.html</link>
  <description>&lt;small&gt;[Around half an hour after the hunters have made their choice, Beat&apos;s bound and unconscious body will appear on the ground. Parked a few meters away from him is an old and nearly broken down car with a key dangling from the ignition. Judging from the fuel gauge, there isn&apos;t much gas left...just enough to run someone over a few times.]&lt;/small&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src=&quot;https://www.dreamwidth.org/tools/commentcount?user=gamehead&amp;ditemid=23707&quot; width=&quot;30&quot; height=&quot;12&quot; alt=&quot;comment count unavailable&quot; style=&quot;vertical-align: middle;&quot;/&gt; comments</description>
  <comments>https://gamehead.dreamwidth.org/23707.html</comments>
  <category>night thirteen</category>
  <category>hunter kill</category>
  <lj:security>public</lj:security>
  <lj:reply-count>10</lj:reply-count>
</item>
<item>
  <guid isPermaLink='true'>https://gamehead.dreamwidth.org/22927.html</guid>
  <pubDate>Wed, 12 Jun 2013 02:33:36 GMT</pubDate>
  <title>night thirteen; hunters</title>
  <link>https://gamehead.dreamwidth.org/22927.html</link>
  <description>&lt;span class=&quot;cut-wrapper&quot;&gt;&lt;span style=&quot;display: none;&quot; id=&quot;span-cuttag___1&quot; class=&quot;cuttag&quot;&gt;&lt;/span&gt;&lt;b class=&quot;cut-open&quot;&gt;(&amp;nbsp;&lt;/b&gt;&lt;b class=&quot;cut-text&quot;&gt;&lt;a href=&quot;https://gamehead.dreamwidth.org/22927.html#cutid1&quot;&gt;hunters&lt;/a&gt;&lt;/b&gt;&lt;b class=&quot;cut-close&quot;&gt;&amp;nbsp;)&lt;/b&gt;&lt;/span&gt;&lt;div style=&quot;display: none;&quot; id=&quot;div-cuttag___1&quot; aria-live=&quot;assertive&quot;&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src=&quot;https://www.dreamwidth.org/tools/commentcount?user=gamehead&amp;ditemid=22927&quot; width=&quot;30&quot; height=&quot;12&quot; alt=&quot;comment count unavailable&quot; style=&quot;vertical-align: middle;&quot;/&gt; comments</description>
  <comments>https://gamehead.dreamwidth.org/22927.html</comments>
  <category>night thirteen</category>
  <category>hunters</category>
  <lj:security>public</lj:security>
  <lj:reply-count>5</lj:reply-count>
</item>
<item>
  <guid isPermaLink='true'>https://gamehead.dreamwidth.org/22567.html</guid>
  <pubDate>Tue, 11 Jun 2013 02:22:53 GMT</pubDate>
  <title>graveyard part five</title>
  <link>https://gamehead.dreamwidth.org/22567.html</link>
  <description>&lt;center&gt;&lt;table width=&quot;700&quot; cellspacing=&quot;2&quot; cellpadding=&quot;0&quot; border=&quot;0&quot;&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;&lt;div align=&quot;justify&quot;&gt;&lt;center&gt;&lt;font face=&quot;arial&quot;&gt;&lt;big&gt;&lt;big&gt;&lt;big&gt;&lt;b&gt;hunter&apos;s game &lt;font color=&quot;crimson&quot;&gt;the graveyard&lt;/font&gt;&lt;/b&gt;&lt;/big&gt;&lt;/big&gt;&lt;/big&gt;&lt;/font&gt;&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;&lt;center&gt;&lt;img src=&quot;http://i48.tinypic.com/rthw9l.jpg&quot; alt=&quot;&quot; /&gt;&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;You wake up in an unfamiliar cabin.&lt;br /&gt;&lt;br /&gt;At first, it almost seems like you&apos;re in an entirely different place and that everything had been just a dream. The interior of the cabin looks nothing like the run-down, old-timey shacks that you had been living in before. Everything in here is sleek and modern, from the enormous flat-screen TV mounted on the wall to the fridge and mini-bars stocked with all your favorite foods. There aren&apos;t any individual rooms in here, just a common area large enough to house everyone comfortably, no matter how many more people join you...and there &lt;i&gt;will&lt;/i&gt; be plenty more people joining you before the week is over.&lt;br /&gt;&lt;br /&gt;Because if you look outside the window, it quickly becomes clear that not only are you still in Prayer&apos;s Pass, but that you are no longer among the realm of the living. Judging from the tombstones directly outside, you&apos;re now in what had been the abandoned broken-down cabin in the graveyard. The cabin&apos;s not all that changed; the world outside has gone completely grey and everything you see appears to be faded and blurry. The only things that remain sharp and in color are what&apos;s inside the cabin, including your fellow ghosts. Occasionally, people who are still alive may enter, but it&apos;s clear that what they&apos;re seeing is completely different from what you&apos;re seeing. The door&apos;s unlocked; however, a mysterious force prevents you from stepping beyond the threshold, no matter how hard you may try. After all, this cabin is a cage for the dead - a gilded one, perhaps, but a cage nonetheless.&lt;br /&gt;&lt;br /&gt;On the flat-screen TV plays everything that is currently happening in the town. It will shut off once night starts...&lt;a href=&quot;http://gamehead.dreamwidth.org/11687.html&quot;&gt;and something else will appear instead.&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;center&gt;&lt;a href=&quot;http://gamehead.dreamwidth.org/23452.html&quot;&gt;(The graveyard so far)&lt;/a&gt;&lt;/center&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src=&quot;https://www.dreamwidth.org/tools/commentcount?user=gamehead&amp;ditemid=22567&quot; width=&quot;30&quot; height=&quot;12&quot; alt=&quot;comment count unavailable&quot; style=&quot;vertical-align: middle;&quot;/&gt; comments</description>
  <comments>https://gamehead.dreamwidth.org/22567.html</comments>
  <category>graveyard</category>
  <lj:security>public</lj:security>
  <lj:reply-count>1418</lj:reply-count>
</item>
<item>
  <guid isPermaLink='true'>https://gamehead.dreamwidth.org/22208.html</guid>
  <pubDate>Tue, 11 Jun 2013 01:48:03 GMT</pubDate>
  <title>day thirteen; voting post</title>
  <link>https://gamehead.dreamwidth.org/22208.html</link>
  <description>&lt;center&gt;&lt;table width=&quot;700&quot; cellspacing=&quot;2&quot; cellpadding=&quot;0&quot; border=&quot;0&quot;&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;&lt;div align=&quot;justify&quot;&gt;&lt;center&gt;&lt;font face=&quot;arial&quot;&gt;&lt;big&gt;&lt;big&gt;&lt;big&gt;&lt;b&gt;hunter&apos;s game &lt;font color=&quot;crimson&quot;&gt;day thirteen&lt;/font&gt;&lt;/b&gt;&lt;font color=&quot;crimson&quot;&gt;&lt;br /&gt;&lt;br /&gt;VOTING POST&lt;/font&gt;&lt;/big&gt;&lt;/big&gt;&lt;/big&gt;&lt;/font&gt;&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;&lt;center&gt;&lt;img src=&quot;http://i.imgur.com/jNnNHNI.jpg?1&quot; alt=&quot;&quot; /&gt;&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;At 5PM sharp, the door to the trophy room will swing open. It will shut immediately once someone&apos;s entered, and will not open again until they have placed their vote and left. The same person will not be able to enter the room twice in one day. &lt;br /&gt;&lt;br /&gt;In the middle of the previously empty room is a desk. Sitting on top is a red ballpoint pen and a list, which reads:&lt;br /&gt; &lt;br /&gt;&lt;center&gt;&lt;blockquote&gt;Cross out the name of the person you wish to execute:&lt;br /&gt;&lt;blockquote&gt;&lt;br /&gt;Beat &lt;br /&gt;Clara Oswald&lt;br /&gt;Eleventh Doctor &lt;br /&gt;Gundam Tanaka &lt;br /&gt;Madoka Kaname &lt;br /&gt;Rikku &lt;br /&gt;Sharon Carter  &lt;br /&gt;Steve Rogers &lt;br /&gt;Touko Fukawa &lt;br /&gt;&lt;/blockquote&gt;&lt;/blockquote&gt;&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;IMPORTANT THINGS TO NOTE ABOUT VOTING:&lt;/b&gt;&lt;br /&gt;1. Comment with the name of the character you&apos;re voting for. If your character is ICly abstaining or voting no one, &lt;b&gt;you must comment and say so&lt;/b&gt;; otherwise, it will count towards you OOCly missing a post. &lt;b&gt;PLEASE PUT THE NAME OF YOUR VOTE IN THE HEADER OF YOUR COMMENT!!&lt;/b&gt; If you are abstaining, please say so and put your own name in the header.&lt;br /&gt;2. Voting posts will close after &lt;b&gt;24&lt;/b&gt; hours at &lt;b&gt;10:00 PM EST June 11th&lt;/b&gt;. You are free to vote within that window whenever you want, regardless of how far the day has progressed in-game. If you decide to vote early, you can always edit your comment to change your vote while the post is still open. Once it has closed, &lt;b&gt;all votes will be locked and you will not be able to change them.&lt;/b&gt;&lt;br /&gt;3. Remember, if you miss two voting posts without informing us ahead of time, &lt;b&gt;your character will be idled and killed off.&lt;/b&gt;&lt;br /&gt;4. Characters who do not vote for anyone will have their votes counted as against themselves.&lt;br /&gt;5. All votes will be screened until the voting period is over. Once voting has closed and been tallied, they will be unscreened and visible to the entire town.&lt;br /&gt;7. In the event of a tie, the mods will randomize who the executed will be between the tiebreakers.&lt;br /&gt;8. &lt;b&gt;This post is only for commenting with your vote.&lt;/b&gt; Once they have been tallied, we will put up the results in the main community for characters to react to.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src=&quot;https://www.dreamwidth.org/tools/commentcount?user=gamehead&amp;ditemid=22208&quot; width=&quot;30&quot; height=&quot;12&quot; alt=&quot;comment count unavailable&quot; style=&quot;vertical-align: middle;&quot;/&gt; comments</description>
  <comments>https://gamehead.dreamwidth.org/22208.html</comments>
  <category>voting post</category>
  <category>day thirteen</category>
  <lj:security>public</lj:security>
  <lj:reply-count>9</lj:reply-count>
</item>
<item>
  <guid isPermaLink='true'>https://gamehead.dreamwidth.org/21785.html</guid>
  <pubDate>Sun, 09 Jun 2013 13:03:55 GMT</pubDate>
  <title>night twelve; hunter kill</title>
  <link>https://gamehead.dreamwidth.org/21785.html</link>
  <description>&lt;small&gt;[Around half an hour after the hunters have made their choice, Mondo&apos;s bound and unconscious body is dumped on the floor of the forest. There&apos;s nothing else there to use. As long as Mondo is tied up, he is completely immobile even if he wakes. If he&apos;s untied he will be able to fight.]&lt;/small&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src=&quot;https://www.dreamwidth.org/tools/commentcount?user=gamehead&amp;ditemid=21785&quot; width=&quot;30&quot; height=&quot;12&quot; alt=&quot;comment count unavailable&quot; style=&quot;vertical-align: middle;&quot;/&gt; comments</description>
  <comments>https://gamehead.dreamwidth.org/21785.html</comments>
  <category>night twelve</category>
  <category>hunter kill</category>
  <lj:security>public</lj:security>
  <lj:reply-count>7</lj:reply-count>
</item>
<item>
  <guid isPermaLink='true'>https://gamehead.dreamwidth.org/21602.html</guid>
  <pubDate>Sun, 09 Jun 2013 02:05:06 GMT</pubDate>
  <title>night twelve; hunters</title>
  <link>https://gamehead.dreamwidth.org/21602.html</link>
  <description>&lt;span class=&quot;cut-wrapper&quot;&gt;&lt;span style=&quot;display: none;&quot; id=&quot;span-cuttag___1&quot; class=&quot;cuttag&quot;&gt;&lt;/span&gt;&lt;b class=&quot;cut-open&quot;&gt;(&amp;nbsp;&lt;/b&gt;&lt;b class=&quot;cut-text&quot;&gt;&lt;a href=&quot;https://gamehead.dreamwidth.org/21602.html#cutid1&quot;&gt;hunters&lt;/a&gt;&lt;/b&gt;&lt;b class=&quot;cut-close&quot;&gt;&amp;nbsp;)&lt;/b&gt;&lt;/span&gt;&lt;div style=&quot;display: none;&quot; id=&quot;div-cuttag___1&quot; aria-live=&quot;assertive&quot;&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src=&quot;https://www.dreamwidth.org/tools/commentcount?user=gamehead&amp;ditemid=21602&quot; width=&quot;30&quot; height=&quot;12&quot; alt=&quot;comment count unavailable&quot; style=&quot;vertical-align: middle;&quot;/&gt; comments</description>
  <comments>https://gamehead.dreamwidth.org/21602.html</comments>
  <category>night twelve</category>
  <category>hunters</category>
  <lj:security>public</lj:security>
  <lj:reply-count>7</lj:reply-count>
</item>
<item>
  <guid isPermaLink='true'>https://gamehead.dreamwidth.org/21418.html</guid>
  <pubDate>Sat, 08 Jun 2013 02:17:27 GMT</pubDate>
  <title>day twelve; voting post</title>
  <link>https://gamehead.dreamwidth.org/21418.html</link>
  <description>&lt;center&gt;&lt;table width=&quot;700&quot; cellspacing=&quot;2&quot; cellpadding=&quot;0&quot; border=&quot;0&quot;&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;&lt;div align=&quot;justify&quot;&gt;&lt;center&gt;&lt;font face=&quot;arial&quot;&gt;&lt;big&gt;&lt;big&gt;&lt;big&gt;&lt;b&gt;hunter&apos;s game &lt;font color=&quot;crimson&quot;&gt;day twelve &lt;/font&gt;&lt;/b&gt;&lt;font color=&quot;crimson&quot;&gt;&lt;br /&gt;&lt;br /&gt;VOTING POST&lt;/font&gt;&lt;/big&gt;&lt;/big&gt;&lt;/big&gt;&lt;/font&gt;&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;&lt;center&gt;&lt;img src=&quot;http://i.imgur.com/jNnNHNI.jpg?1&quot; alt=&quot;&quot; /&gt;&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;At 5PM sharp, the door to the trophy room will swing open. It will shut immediately once someone&apos;s entered, and will not open again until they have placed their vote and left. The same person will not be able to enter the room twice in one day. &lt;br /&gt;&lt;br /&gt;In the middle of the previously empty room is a desk. Sitting on top is a red ballpoint pen and a list, which reads:&lt;br /&gt; &lt;br /&gt;&lt;center&gt;&lt;blockquote&gt;Cross out the name of the person you wish to execute:&lt;br /&gt;&lt;blockquote&gt;&lt;br /&gt;Beat &lt;br /&gt;Clara Oswald&lt;br /&gt;Eleventh Doctor &lt;br /&gt;Gundam Tanaka &lt;br /&gt;Madoka Kaname &lt;br /&gt;Mayu&lt;br /&gt;Mondo Oowada &lt;br /&gt;Peggy Carter &lt;br /&gt;Rikku &lt;br /&gt;Sharon Carter  &lt;br /&gt;Steve Rogers &lt;br /&gt;Touko Fukawa &lt;br /&gt;&lt;/blockquote&gt;&lt;/blockquote&gt;&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;IMPORTANT THINGS TO NOTE ABOUT VOTING:&lt;/b&gt;&lt;br /&gt;1. Comment with the name of the character you&apos;re voting for. If your character is ICly abstaining or voting no one, &lt;b&gt;you must comment and say so&lt;/b&gt;; otherwise, it will count towards you OOCly missing a post. &lt;b&gt;PLEASE PUT THE NAME OF YOUR VOTE IN THE HEADER OF YOUR COMMENT!!&lt;/b&gt; If you are abstaining, please say so and put your own name in the header.&lt;br /&gt;2. Voting posts will close after &lt;b&gt;24&lt;/b&gt; hours at &lt;b&gt;10:00 PM EST June 7th&lt;/b&gt;. You are free to vote within that window whenever you want, regardless of how far the day has progressed in-game. If you decide to vote early, you can always edit your comment to change your vote while the post is still open. Once it has closed, &lt;b&gt;all votes will be locked and you will not be able to change them.&lt;/b&gt;&lt;br /&gt;3. Remember, if you miss two voting posts without informing us ahead of time, &lt;b&gt;your character will be idled and killed off.&lt;/b&gt;&lt;br /&gt;4. Characters who do not vote for anyone will have their votes counted as against themselves.&lt;br /&gt;5. All votes will be screened until the voting period is over. Once voting has closed and been tallied, they will be unscreened and visible to the entire town.&lt;br /&gt;7. In the event of a tie, the mods will randomize who the executed will be between the tiebreakers.&lt;br /&gt;8. &lt;b&gt;This post is only for commenting with your vote.&lt;/b&gt; Once they have been tallied, we will put up the results in the main community for characters to react to.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src=&quot;https://www.dreamwidth.org/tools/commentcount?user=gamehead&amp;ditemid=21418&quot; width=&quot;30&quot; height=&quot;12&quot; alt=&quot;comment count unavailable&quot; style=&quot;vertical-align: middle;&quot;/&gt; comments</description>
  <comments>https://gamehead.dreamwidth.org/21418.html</comments>
  <category>voting post</category>
  <category>day twelve</category>
  <lj:security>public</lj:security>
  <lj:reply-count>12</lj:reply-count>
</item>
<item>
  <guid isPermaLink='true'>https://gamehead.dreamwidth.org/21017.html</guid>
  <pubDate>Fri, 07 Jun 2013 01:03:02 GMT</pubDate>
  <title>night eleven; hunter kill</title>
  <link>https://gamehead.dreamwidth.org/21017.html</link>
  <description>&lt;small&gt;[Around half an hour after the hunters have made their choice, Sayaka&apos;s bound and unconscious body is dumped on the floor of the forest. Next to her is a large box that looks like a generator of some sort, with cables attached to it build to be attached to a human body.]&lt;/small&gt;&lt;br /&gt;&lt;br /&gt;Um...so tonight&apos;s death is going to be electrocution, but I thought of a special treat. Since Sayaka is a musician, maybe she can put on a show?&lt;br /&gt;&lt;br /&gt;Just hook her up, and then whenever she stops singing, it&apos;ll zap her!&lt;br /&gt;&lt;br /&gt;&lt;img src=&quot;https://www.dreamwidth.org/tools/commentcount?user=gamehead&amp;ditemid=21017&quot; width=&quot;30&quot; height=&quot;12&quot; alt=&quot;comment count unavailable&quot; style=&quot;vertical-align: middle;&quot;/&gt; comments</description>
  <comments>https://gamehead.dreamwidth.org/21017.html</comments>
  <category>night eleven</category>
  <category>hunter kill</category>
  <lj:security>public</lj:security>
  <lj:reply-count>8</lj:reply-count>
</item>
<item>
  <guid isPermaLink='true'>https://gamehead.dreamwidth.org/20919.html</guid>
  <pubDate>Wed, 05 Jun 2013 22:00:41 GMT</pubDate>
  <title>night eleven; hunters</title>
  <link>https://gamehead.dreamwidth.org/20919.html</link>
  <description>&lt;span class=&quot;cut-wrapper&quot;&gt;&lt;span style=&quot;display: none;&quot; id=&quot;span-cuttag___1&quot; class=&quot;cuttag&quot;&gt;&lt;/span&gt;&lt;b class=&quot;cut-open&quot;&gt;(&amp;nbsp;&lt;/b&gt;&lt;b class=&quot;cut-text&quot;&gt;&lt;a href=&quot;https://gamehead.dreamwidth.org/20919.html#cutid1&quot;&gt;hunters&lt;/a&gt;&lt;/b&gt;&lt;b class=&quot;cut-close&quot;&gt;&amp;nbsp;)&lt;/b&gt;&lt;/span&gt;&lt;div style=&quot;display: none;&quot; id=&quot;div-cuttag___1&quot; aria-live=&quot;assertive&quot;&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src=&quot;https://www.dreamwidth.org/tools/commentcount?user=gamehead&amp;ditemid=20919&quot; width=&quot;30&quot; height=&quot;12&quot; alt=&quot;comment count unavailable&quot; style=&quot;vertical-align: middle;&quot;/&gt; comments</description>
  <comments>https://gamehead.dreamwidth.org/20919.html</comments>
  <category>hunters</category>
  <lj:security>public</lj:security>
  <lj:reply-count>27</lj:reply-count>
</item>
<item>
  <guid isPermaLink='true'>https://gamehead.dreamwidth.org/20395.html</guid>
  <pubDate>Wed, 05 Jun 2013 12:53:16 GMT</pubDate>
  <title>graveyard part 4</title>
  <link>https://gamehead.dreamwidth.org/20395.html</link>
  <description>&lt;center&gt;&lt;table width=&quot;700&quot; cellspacing=&quot;2&quot; cellpadding=&quot;0&quot; border=&quot;0&quot;&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;&lt;div align=&quot;justify&quot;&gt;&lt;center&gt;&lt;font face=&quot;arial&quot;&gt;&lt;big&gt;&lt;big&gt;&lt;big&gt;&lt;b&gt;hunter&apos;s game &lt;font color=&quot;crimson&quot;&gt;the graveyard&lt;/font&gt;&lt;/b&gt;&lt;/big&gt;&lt;/big&gt;&lt;/big&gt;&lt;/font&gt;&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;&lt;center&gt;&lt;img src=&quot;http://i48.tinypic.com/rthw9l.jpg&quot; alt=&quot;&quot; /&gt;&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;You wake up in an unfamiliar cabin.&lt;br /&gt;&lt;br /&gt;At first, it almost seems like you&apos;re in an entirely different place and that everything had been just a dream. The interior of the cabin looks nothing like the run-down, old-timey shacks that you had been living in before. Everything in here is sleek and modern, from the enormous flat-screen TV mounted on the wall to the fridge and mini-bars stocked with all your favorite foods. There aren&apos;t any individual rooms in here, just a common area large enough to house everyone comfortably, no matter how many more people join you...and there &lt;i&gt;will&lt;/i&gt; be plenty more people joining you before the week is over.&lt;br /&gt;&lt;br /&gt;Because if you look outside the window, it quickly becomes clear that not only are you still in Prayer&apos;s Pass, but that you are no longer among the realm of the living. Judging from the tombstones directly outside, you&apos;re now in what had been the abandoned broken-down cabin in the graveyard. The cabin&apos;s not all that changed; the world outside has gone completely grey and everything you see appears to be faded and blurry. The only things that remain sharp and in color are what&apos;s inside the cabin, including your fellow ghosts. Occasionally, people who are still alive may enter, but it&apos;s clear that what they&apos;re seeing is completely different from what you&apos;re seeing. The door&apos;s unlocked; however, a mysterious force prevents you from stepping beyond the threshold, no matter how hard you may try. After all, this cabin is a cage for the dead - a gilded one, perhaps, but a cage nonetheless.&lt;br /&gt;&lt;br /&gt;On the flat-screen TV plays everything that is currently happening in the town. It will shut off once night starts...&lt;a href=&quot;http://gamehead.dreamwidth.org/11687.html&quot;&gt;and something else will appear instead.&lt;/a&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src=&quot;https://www.dreamwidth.org/tools/commentcount?user=gamehead&amp;ditemid=20395&quot; width=&quot;30&quot; height=&quot;12&quot; alt=&quot;comment count unavailable&quot; style=&quot;vertical-align: middle;&quot;/&gt; comments</description>
  <comments>https://gamehead.dreamwidth.org/20395.html</comments>
  <category>graveyard</category>
  <lj:security>public</lj:security>
  <lj:reply-count>1012</lj:reply-count>
</item>
<item>
  <guid isPermaLink='true'>https://gamehead.dreamwidth.org/19859.html</guid>
  <pubDate>Tue, 04 Jun 2013 21:12:54 GMT</pubDate>
  <title>voting post; day eleven</title>
  <link>https://gamehead.dreamwidth.org/19859.html</link>
  <description>&lt;center&gt;&lt;table width=&quot;700&quot; cellspacing=&quot;2&quot; cellpadding=&quot;0&quot; border=&quot;0&quot;&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;&lt;div align=&quot;justify&quot;&gt;&lt;center&gt;&lt;font face=&quot;arial&quot;&gt;&lt;big&gt;&lt;big&gt;&lt;big&gt;&lt;b&gt;hunter&apos;s game &lt;font color=&quot;crimson&quot;&gt;day eleven &lt;/font&gt;&lt;/b&gt;&lt;font color=&quot;crimson&quot;&gt;&lt;br /&gt;&lt;br /&gt;VOTING POST&lt;/font&gt;&lt;/big&gt;&lt;/big&gt;&lt;/big&gt;&lt;/font&gt;&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;&lt;center&gt;&lt;img src=&quot;http://i.imgur.com/jNnNHNI.jpg?1&quot; alt=&quot;&quot; /&gt;&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;At 5PM sharp, the door to the trophy room will swing open. It will shut immediately once someone&apos;s entered, and will not open again until they have placed their vote and left. The same person will not be able to enter the room twice in one day. &lt;br /&gt;&lt;br /&gt;In the middle of the previously empty room is a desk. Sitting on top is a red ballpoint pen and a list, which reads:&lt;br /&gt; &lt;br /&gt;&lt;center&gt;&lt;blockquote&gt;Cross out the name of the person you wish to execute:&lt;br /&gt;&lt;blockquote&gt;&lt;br /&gt;Beat &lt;br /&gt;Charles Fei-Ong &lt;br /&gt;Clara Oswald&lt;br /&gt;Eleventh Doctor &lt;br /&gt;Gundam Tanaka &lt;br /&gt;Holden Caulfield &lt;br /&gt;Lithuania &lt;br /&gt;Madoka Kaname &lt;br /&gt;Mayu&lt;br /&gt;Mondo Oowada &lt;br /&gt;Peggy Carter &lt;br /&gt;Rikku &lt;br /&gt;Sanae Hanekoma&lt;br /&gt;Sayaka Maizono &lt;br /&gt;Sharon Carter &lt;br /&gt;Spain  &lt;br /&gt;Steve Rogers &lt;br /&gt;Touko Fukawa &lt;br /&gt;&lt;/blockquote&gt;&lt;/blockquote&gt;&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;IMPORTANT THINGS TO NOTE ABOUT VOTING:&lt;/b&gt;&lt;br /&gt;1. Comment with the name of the character you&apos;re voting for. If your character is ICly abstaining or voting no one, &lt;b&gt;you must comment and say so&lt;/b&gt;; otherwise, it will count towards you OOCly missing a post. &lt;b&gt;PLEASE PUT THE NAME OF YOUR VOTE IN THE HEADER OF YOUR COMMENT!!&lt;/b&gt; If you are abstaining, please say so and put your own name in the header.&lt;br /&gt;2. Voting posts will close after &lt;b&gt;24&lt;/b&gt; hours at &lt;b&gt;6:00 PM EST June 5th&lt;/b&gt;. You are free to vote within that window whenever you want, regardless of how far the day has progressed in-game. If you decide to vote early, you can always edit your comment to change your vote while the post is still open. Once it has closed, &lt;b&gt;all votes will be locked and you will not be able to change them.&lt;/b&gt;&lt;br /&gt;3. Remember, if you miss two voting posts without informing us ahead of time, &lt;b&gt;your character will be idled and killed off.&lt;/b&gt;&lt;br /&gt;4. Characters who do not vote for anyone will have their votes counted as against themselves.&lt;br /&gt;5. All votes will be screened until the voting period is over. Once voting has closed and been tallied, they will be unscreened and visible to the entire town.&lt;br /&gt;7. In the event of a tie, the mods will randomize who the executed will be between the tiebreakers.&lt;br /&gt;8. &lt;b&gt;This post is only for commenting with your vote.&lt;/b&gt; Once they have been tallied, we will put up the results in the main community for characters to react to.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src=&quot;https://www.dreamwidth.org/tools/commentcount?user=gamehead&amp;ditemid=19859&quot; width=&quot;30&quot; height=&quot;12&quot; alt=&quot;comment count unavailable&quot; style=&quot;vertical-align: middle;&quot;/&gt; comments</description>
  <comments>https://gamehead.dreamwidth.org/19859.html</comments>
  <lj:security>public</lj:security>
  <lj:reply-count>16</lj:reply-count>
</item>
<item>
  <guid isPermaLink='true'>https://gamehead.dreamwidth.org/19230.html</guid>
  <pubDate>Sat, 01 Jun 2013 17:44:39 GMT</pubDate>
  <title>night ten; hunters</title>
  <link>https://gamehead.dreamwidth.org/19230.html</link>
  <description>&lt;span class=&quot;cut-wrapper&quot;&gt;&lt;span style=&quot;display: none;&quot; id=&quot;span-cuttag___1&quot; class=&quot;cuttag&quot;&gt;&lt;/span&gt;&lt;b class=&quot;cut-open&quot;&gt;(&amp;nbsp;&lt;/b&gt;&lt;b class=&quot;cut-text&quot;&gt;&lt;a href=&quot;https://gamehead.dreamwidth.org/19230.html#cutid1&quot;&gt;hunters&lt;/a&gt;&lt;/b&gt;&lt;b class=&quot;cut-close&quot;&gt;&amp;nbsp;)&lt;/b&gt;&lt;/span&gt;&lt;div style=&quot;display: none;&quot; id=&quot;div-cuttag___1&quot; aria-live=&quot;assertive&quot;&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src=&quot;https://www.dreamwidth.org/tools/commentcount?user=gamehead&amp;ditemid=19230&quot; width=&quot;30&quot; height=&quot;12&quot; alt=&quot;comment count unavailable&quot; style=&quot;vertical-align: middle;&quot;/&gt; comments</description>
  <comments>https://gamehead.dreamwidth.org/19230.html</comments>
  <category>night ten</category>
  <category>hunters</category>
  <lj:security>public</lj:security>
  <lj:reply-count>50</lj:reply-count>
</item>
<item>
  <guid isPermaLink='true'>https://gamehead.dreamwidth.org/18965.html</guid>
  <pubDate>Fri, 31 May 2013 21:15:37 GMT</pubDate>
  <title>day ten; voting post</title>
  <link>https://gamehead.dreamwidth.org/18965.html</link>
  <description>&lt;center&gt;&lt;table width=&quot;700&quot; cellspacing=&quot;2&quot; cellpadding=&quot;0&quot; border=&quot;0&quot;&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;&lt;div align=&quot;justify&quot;&gt;&lt;center&gt;&lt;font face=&quot;arial&quot;&gt;&lt;big&gt;&lt;big&gt;&lt;big&gt;&lt;b&gt;hunter&apos;s game &lt;font color=&quot;crimson&quot;&gt;day ten&lt;/font&gt;&lt;/b&gt;&lt;font color=&quot;crimson&quot;&gt;&lt;br /&gt;&lt;br /&gt;VOTING POST&lt;/font&gt;&lt;/big&gt;&lt;/big&gt;&lt;/big&gt;&lt;/font&gt;&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;&lt;center&gt;&lt;img src=&quot;http://i.imgur.com/jNnNHNI.jpg?1&quot; alt=&quot;&quot; /&gt;&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;At 5PM sharp, the door to the trophy room will swing open. It will shut immediately once someone&apos;s entered, and will not open again until they have placed their vote and left. The same person will not be able to enter the room twice in one day. &lt;br /&gt;&lt;br /&gt;In the middle of the previously empty room is a desk. Sitting on top is a red ballpoint pen and a list, which reads:&lt;br /&gt; &lt;br /&gt;&lt;center&gt;&lt;blockquote&gt;Cross out the name of the person you wish to execute:&lt;br /&gt;&lt;blockquote&gt;&lt;br /&gt;Ada Vessalius &lt;br /&gt;America &lt;br /&gt;Beat &lt;br /&gt;Charles Fei-Ong &lt;br /&gt;Ciel &lt;br /&gt;Clara Oswald&lt;br /&gt;Eleventh Doctor &lt;br /&gt;Gundam Tanaka &lt;br /&gt;Holden Caulfield &lt;br /&gt;Joshua Kiryu &lt;br /&gt;Kyouko Kirigiri &lt;br /&gt;Lithuania &lt;br /&gt;Madoka Kaname &lt;br /&gt;Mayu&lt;br /&gt;Mondo Oowada &lt;br /&gt;Peggy Carter &lt;br /&gt;Prussia &lt;br /&gt;Rikku &lt;br /&gt;Sanae Hanekoma&lt;br /&gt;Sayaka Maizono &lt;br /&gt;Sharon Carter &lt;br /&gt;Spain  &lt;br /&gt;Steve Rogers &lt;br /&gt;Touko Fukawa &lt;br /&gt;&lt;/blockquote&gt;&lt;/blockquote&gt;&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;IMPORTANT THINGS TO NOTE ABOUT VOTING:&lt;/b&gt;&lt;br /&gt;1. Comment with the name of the character you&apos;re voting for. If your character is ICly abstaining or voting no one, &lt;b&gt;you must comment and say so&lt;/b&gt;; otherwise, it will count towards you OOCly missing a post. &lt;b&gt;PLEASE PUT THE NAME OF YOUR VOTE IN THE HEADER OF YOUR COMMENT!!&lt;/b&gt; If you are abstaining, please say so and put your own name in the header.&lt;br /&gt;2. Voting posts will close after &lt;b&gt;24&lt;/b&gt; hours at &lt;b&gt;8:00 PM EST June 1st&lt;/b&gt;. You are free to vote within that window whenever you want, regardless of how far the day has progressed in-game. If you decide to vote early, you can always edit your comment to change your vote while the post is still open. Once it has closed, &lt;b&gt;all votes will be locked and you will not be able to change them.&lt;/b&gt;&lt;br /&gt;3. Remember, if you miss two voting posts without informing us ahead of time, &lt;b&gt;your character will be idled and killed off.&lt;/b&gt;&lt;br /&gt;4. Characters who do not vote for anyone will have their votes counted as against themselves.&lt;br /&gt;5. All votes will be screened until the voting period is over. Once voting has closed and been tallied, they will be unscreened and visible to the entire town.&lt;br /&gt;7. In the event of a tie, the mods will randomize who the executed will be between the tiebreakers.&lt;br /&gt;8. &lt;b&gt;This post is only for commenting with your vote.&lt;/b&gt; Once they have been tallied, we will put up the results in the main community for characters to react to.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src=&quot;https://www.dreamwidth.org/tools/commentcount?user=gamehead&amp;ditemid=18965&quot; width=&quot;30&quot; height=&quot;12&quot; alt=&quot;comment count unavailable&quot; style=&quot;vertical-align: middle;&quot;/&gt; comments</description>
  <comments>https://gamehead.dreamwidth.org/18965.html</comments>
  <category>day ten</category>
  <category>voting post</category>
  <lj:security>public</lj:security>
  <lj:reply-count>20</lj:reply-count>
</item>
<item>
  <guid isPermaLink='true'>https://gamehead.dreamwidth.org/18069.html</guid>
  <pubDate>Wed, 29 May 2013 20:21:24 GMT</pubDate>
  <title>night nine; hunters</title>
  <link>https://gamehead.dreamwidth.org/18069.html</link>
  <description>&lt;span class=&quot;cut-wrapper&quot;&gt;&lt;span style=&quot;display: none;&quot; id=&quot;span-cuttag___1&quot; class=&quot;cuttag&quot;&gt;&lt;/span&gt;&lt;b class=&quot;cut-open&quot;&gt;(&amp;nbsp;&lt;/b&gt;&lt;b class=&quot;cut-text&quot;&gt;&lt;a href=&quot;https://gamehead.dreamwidth.org/18069.html#cutid1&quot;&gt;hunters&lt;/a&gt;&lt;/b&gt;&lt;b class=&quot;cut-close&quot;&gt;&amp;nbsp;)&lt;/b&gt;&lt;/span&gt;&lt;div style=&quot;display: none;&quot; id=&quot;div-cuttag___1&quot; aria-live=&quot;assertive&quot;&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src=&quot;https://www.dreamwidth.org/tools/commentcount?user=gamehead&amp;ditemid=18069&quot; width=&quot;30&quot; height=&quot;12&quot; alt=&quot;comment count unavailable&quot; style=&quot;vertical-align: middle;&quot;/&gt; comments</description>
  <comments>https://gamehead.dreamwidth.org/18069.html</comments>
  <category>hunters</category>
  <lj:security>public</lj:security>
  <lj:reply-count>48</lj:reply-count>
</item>
<item>
  <guid isPermaLink='true'>https://gamehead.dreamwidth.org/17823.html</guid>
  <pubDate>Mon, 27 May 2013 21:29:10 GMT</pubDate>
  <title>day nine; voting post</title>
  <link>https://gamehead.dreamwidth.org/17823.html</link>
  <description>&lt;center&gt;&lt;table width=&quot;700&quot; cellspacing=&quot;2&quot; cellpadding=&quot;0&quot; border=&quot;0&quot;&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;&lt;div align=&quot;justify&quot;&gt;&lt;center&gt;&lt;font face=&quot;arial&quot;&gt;&lt;big&gt;&lt;big&gt;&lt;big&gt;&lt;b&gt;hunter&apos;s game &lt;font color=&quot;crimson&quot;&gt;day nine&lt;/font&gt;&lt;/b&gt;&lt;font color=&quot;crimson&quot;&gt;&lt;br /&gt;&lt;br /&gt;VOTING POST&lt;/font&gt;&lt;/big&gt;&lt;/big&gt;&lt;/big&gt;&lt;/font&gt;&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;&lt;center&gt;&lt;img src=&quot;http://i.imgur.com/jNnNHNI.jpg?1&quot; alt=&quot;&quot; /&gt;&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;At 5PM sharp, the door to the trophy room will swing open. It will shut immediately once someone&apos;s entered, and will not open again until they have placed their vote and left. The same person will not be able to enter the room twice in one day. &lt;br /&gt;&lt;br /&gt;In the middle of the previously empty room is a desk. Sitting on top is a red ballpoint pen and a list, which reads:&lt;br /&gt; &lt;br /&gt;&lt;center&gt;&lt;blockquote&gt;Cross out the name of the person you wish to execute:&lt;br /&gt;&lt;blockquote&gt;&lt;br /&gt;Ada Vessalius &lt;br /&gt;America &lt;br /&gt;Beat &lt;br /&gt;Byakuya Togami 	&lt;br /&gt;Charles Fei-Ong &lt;br /&gt;Ciel &lt;br /&gt;Clara Oswald&lt;br /&gt;Eleventh Doctor &lt;br /&gt;Gundam Tanaka &lt;br /&gt;Holden Caulfield &lt;br /&gt;Joshua Kiryu &lt;br /&gt;Kyouko Kirigiri &lt;br /&gt;Lithuania &lt;br /&gt;Madoka Kaname &lt;br /&gt;Makoto Naegi &lt;br /&gt;Mondo Oowada &lt;br /&gt;Peggy Carter &lt;br /&gt;Prussia &lt;br /&gt;Rikku &lt;br /&gt;Sanae Hanekoma&lt;br /&gt;Sayaka Maizono &lt;br /&gt;Sharon Carter &lt;br /&gt;Spain  &lt;br /&gt;Steve Rogers &lt;br /&gt;Touko Fukawa &lt;br /&gt;&lt;/blockquote&gt;&lt;/blockquote&gt;&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;IMPORTANT THINGS TO NOTE ABOUT VOTING:&lt;/b&gt;&lt;br /&gt;1. Comment with the name of the character you&apos;re voting for. If your character is ICly abstaining or voting no one, &lt;b&gt;you must comment and say so&lt;/b&gt;; otherwise, it will count towards you OOCly missing a post. &lt;b&gt;PLEASE PUT THE NAME OF YOUR VOTE IN THE HEADER OF YOUR COMMENT!!&lt;/b&gt; If you are abstaining, please say so and put your own name in the header.&lt;br /&gt;2. Voting posts will close after &lt;b&gt;48&lt;/b&gt; hours at &lt;b&gt;6:00 PM EST May 24&lt;/b&gt;. You are free to vote within that window whenever you want, regardless of how far the day has progressed in-game. If you decide to vote early, you can always edit your comment to change your vote while the post is still open. Once it has closed, &lt;b&gt;all votes will be locked and you will not be able to change them.&lt;/b&gt;&lt;br /&gt;3. Remember, if you miss two voting posts without informing us ahead of time, &lt;b&gt;your character will be idled and killed off.&lt;/b&gt;&lt;br /&gt;4. Characters who do not vote for anyone will have their votes counted as against themselves.&lt;br /&gt;5. All votes will be screened until the voting period is over. Once voting has closed and been tallied, they will be unscreened and visible to the entire town.&lt;br /&gt;7. In the event of a tie, the mods will randomize who the executed will be between the tiebreakers.&lt;br /&gt;8. &lt;b&gt;This post is only for commenting with your vote.&lt;/b&gt; Once they have been tallied, we will put up the results in the main community for characters to react to.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src=&quot;https://www.dreamwidth.org/tools/commentcount?user=gamehead&amp;ditemid=17823&quot; width=&quot;30&quot; height=&quot;12&quot; alt=&quot;comment count unavailable&quot; style=&quot;vertical-align: middle;&quot;/&gt; comments</description>
  <comments>https://gamehead.dreamwidth.org/17823.html</comments>
  <category>voting post</category>
  <lj:security>public</lj:security>
  <lj:reply-count>24</lj:reply-count>
</item>
<item>
  <guid isPermaLink='true'>https://gamehead.dreamwidth.org/17409.html</guid>
  <pubDate>Sun, 26 May 2013 20:28:50 GMT</pubDate>
  <title>night; second lookout</title>
  <link>https://gamehead.dreamwidth.org/17409.html</link>
  <description>&lt;center&gt;&lt;img src=&quot;http://i.imgur.com/xmY3MP7.jpg?1&quot;&gt;&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;With night&apos;s fall, you are once again locked in your cabin for the evening. Outside, a blizzard rages. The howl of the wind blocks out the sound of anything happening outside of your small room, and outside your window you can see only the white of frost covering your window and darkness beyond.&lt;br /&gt;&lt;br /&gt;At 11 PM exactly, the candle on your desk lights, filling your cabin with a warm, yellow glow. If you are asleep, the light will wake you. You are drawn to your desk.&lt;br /&gt;&lt;br /&gt;There, in the center of the desk, is your journal open to a page that was previously blank. There are also a pair of old binoculars on your desk.&lt;br /&gt;&lt;br /&gt;&lt;i&gt;&lt;blockquote&gt;&lt;big&gt;&lt;font face=&quot;garamond&quot;&gt;Lookout, who will you choose?&lt;/font&gt;&lt;/big&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;font face=&quot;garamond&quot;&gt;&lt;font color=&quot;crimson&quot;&gt;&lt;s&gt;Ada Vessalius&lt;/s&gt;&lt;/font&gt;&lt;br /&gt;&lt;font color=&quot;crimson&quot;&gt;&lt;s&gt;Akane Kurashiki&lt;/s&gt;&lt;/font&gt;&lt;br /&gt;&lt;font color=&quot;crimson&quot;&gt;&lt;s&gt;America&lt;/s&gt;&lt;/font&gt;&lt;br /&gt;&lt;font color=&quot;grey&quot;&gt;&lt;s&gt;Aoi Asahina&lt;/s&gt;&lt;/font&gt;&lt;br /&gt;&lt;font color=&quot;crimson&quot;&gt;&lt;s&gt;Arya Stark&lt;/s&gt;&lt;/font&gt;&lt;br /&gt;&lt;font color=&quot;crimson&quot;&gt;&lt;s&gt;Babydoll&lt;/s&gt;&lt;/font&gt;&lt;br /&gt;Beat &lt;br /&gt;&lt;font color=&quot;crimson&quot;&gt;&lt;s&gt;Bonnie Hood&lt;/s&gt;&lt;/font&gt;&lt;br /&gt;&lt;font color=&quot;crimson&quot;&gt;&lt;s&gt;Bruce Wayne&lt;/s&gt;&lt;/font&gt; &lt;br /&gt;&lt;font color=&quot;grey&quot;&gt;&lt;s&gt;Bucky Barnes&lt;/s&gt;&lt;/font&gt; &lt;br /&gt;&lt;font color=&quot;grey&quot;&gt;&lt;s&gt;Byakuya Togami&lt;/s&gt;&lt;/font&gt;	&lt;br /&gt;Charles Fei-Ong &lt;br /&gt;Ciel &lt;br /&gt;Clara Oswald&lt;br /&gt;&lt;font color=&quot;crimson&quot;&gt;&lt;s&gt;Damian Wayne&lt;/s&gt;&lt;/font&gt; &lt;br /&gt;&lt;font color=&quot;crimson&quot;&gt;&lt;s&gt;Edward Nigma&lt;/s&gt;&lt;/font&gt;&lt;br /&gt;Eleventh Doctor &lt;br /&gt;&lt;font color=&quot;crimson&quot;&gt;&lt;s&gt;Elliot Nightray&lt;/s&gt;&lt;/font&gt;&lt;br /&gt;&lt;font color=&quot;crimson&quot;&gt;&lt;s&gt;Ema Skye&lt;/s&gt;&lt;/font&gt;&lt;br /&gt;&lt;font color=&quot;crimson&quot;&gt;&lt;s&gt;England&lt;/s&gt;&lt;/font&gt;&lt;br /&gt;&lt;font color=&quot;#626262&quot;&gt;&lt;s&gt;Gendry&lt;/s&gt;&lt;/font&gt; &lt;br /&gt;Gundam Tanaka &lt;br /&gt;&lt;font color=&quot;#626262&quot;&gt;&lt;s&gt;Hermione Granger&lt;/s&gt;&lt;/font&gt; &lt;br /&gt;&lt;font color=&quot;626262&quot;&gt;&lt;s&gt;Hiyoko Saionji&lt;/s&gt;&lt;/font&gt;&lt;br /&gt;Holden Caulfield &lt;br /&gt;&lt;font color=&quot;crimson&quot;&gt;&lt;s&gt;James Sunderland&lt;/s&gt;&lt;/font&gt;&lt;br /&gt;Joshua Kiryu &lt;br /&gt;&lt;font color=&quot;crimson&quot;&gt;&lt;s&gt;Kanaya Maryam&lt;/s&gt;&lt;/font&gt;&lt;br /&gt;Kyouko Kirigiri &lt;br /&gt;Lithuania &lt;br /&gt;&lt;font color=&quot;crimson&quot;&gt;&lt;s&gt;Luke Triton&lt;/s&gt;&lt;/font&gt;&lt;br /&gt;Madoka Kaname &lt;br /&gt;&lt;font color=&quot;crimson&quot;&gt;&lt;s&gt;Makoto Naegi&lt;/s&gt;&lt;/font&gt; &lt;br /&gt;&lt;font color=&quot;crimson&quot;&gt;&lt;s&gt;Mayu&lt;/s&gt;&lt;/font&gt;&lt;br /&gt;Mondo Oowada &lt;br /&gt;Peggy Carter &lt;br /&gt;&lt;font color=&quot;crimson&quot;&gt;&lt;s&gt;Poland&lt;/s&gt;&lt;/font&gt;&lt;br /&gt;Prussia &lt;br /&gt;&lt;font color=&quot;crimson&quot;&gt;&lt;s&gt;Rapunzel&lt;/s&gt;&lt;/font&gt;&lt;br /&gt;Rikku &lt;br /&gt;&lt;font color=&quot;crimson&quot;&gt;&lt;s&gt;Robin&lt;/s&gt;&lt;/font&gt;&lt;br /&gt;&lt;font color=&quot;crimson&quot;&gt;&lt;s&gt;Sam Winchester&lt;/s&gt;&lt;/font&gt;&lt;br /&gt;Sanae Hanekoma&lt;br /&gt;&lt;font color=&quot;#626262&quot;&gt;&lt;s&gt;Sansa Stark&lt;/s&gt;&lt;/font&gt; &lt;br /&gt;&lt;font color=&quot;crimson&quot;&gt;&lt;s&gt;Sayaka Miki&lt;/s&gt;&lt;/font&gt; &lt;br /&gt;Sharon Carter &lt;br /&gt;Spain &lt;br /&gt;&lt;font color=&quot;#626262&quot;&gt;&lt;s&gt;Stephanie Brown&lt;/s&gt;&lt;/font&gt;&lt;br /&gt;Steve Rogers &lt;br /&gt;&lt;font color=&quot;crimson&quot;&gt;&lt;s&gt;Tony Stark&lt;/s&gt;&lt;/font&gt;&lt;br /&gt;Touko Fukawa &lt;br /&gt;&lt;font color=&quot;crimson&quot;&gt;&lt;s&gt;Ukraine&lt;/s&gt;&lt;/font&gt; &lt;br /&gt;&lt;font color=&quot;crimson&quot;&gt;&lt;s&gt;Ukyo Kuonji&lt;/s&gt;&lt;/font&gt;&lt;br /&gt;&lt;font color=&quot;#626262&quot;&gt;&lt;s&gt;Xion&lt;/s&gt;&lt;/font&gt;&lt;br /&gt;&lt;br /&gt;No one&lt;/font&gt;&lt;/blockquote&gt;&lt;/blockquote&gt;&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;You will have until midnight to make your choice, before the ink on the page vanishes and the candle flickers out.&lt;br /&gt;&lt;br /&gt;&lt;img src=&quot;https://www.dreamwidth.org/tools/commentcount?user=gamehead&amp;ditemid=17409&quot; width=&quot;30&quot; height=&quot;12&quot; alt=&quot;comment count unavailable&quot; style=&quot;vertical-align: middle;&quot;/&gt; comments</description>
  <comments>https://gamehead.dreamwidth.org/17409.html</comments>
  <category>lookout</category>
  <lj:security>public</lj:security>
  <lj:reply-count>7</lj:reply-count>
</item>
<item>
  <guid isPermaLink='true'>https://gamehead.dreamwidth.org/16908.html</guid>
  <pubDate>Sun, 26 May 2013 00:25:05 GMT</pubDate>
  <title>night eight; hunter kill</title>
  <link>https://gamehead.dreamwidth.org/16908.html</link>
  <description>&lt;small&gt;[Around half an hour after the hunters have made their choice, Ukraine&apos;s bound and unconscious body appears on the ground. Next to it is a knife.]&lt;/small&gt;&lt;br /&gt;&lt;br /&gt;Remember, the cause of death is disembowling! No cheating!&lt;br /&gt;&lt;br /&gt;&lt;img src=&quot;https://www.dreamwidth.org/tools/commentcount?user=gamehead&amp;ditemid=16908&quot; width=&quot;30&quot; height=&quot;12&quot; alt=&quot;comment count unavailable&quot; style=&quot;vertical-align: middle;&quot;/&gt; comments</description>
  <comments>https://gamehead.dreamwidth.org/16908.html</comments>
  <category>night eight</category>
  <category>hunter kill</category>
  <lj:security>public</lj:security>
  <lj:reply-count>23</lj:reply-count>
</item>
<item>
  <guid isPermaLink='true'>https://gamehead.dreamwidth.org/16862.html</guid>
  <pubDate>Fri, 24 May 2013 21:11:01 GMT</pubDate>
  <title>night eight; hunters</title>
  <link>https://gamehead.dreamwidth.org/16862.html</link>
  <description>&lt;span class=&quot;cut-wrapper&quot;&gt;&lt;span style=&quot;display: none;&quot; id=&quot;span-cuttag___1&quot; class=&quot;cuttag&quot;&gt;&lt;/span&gt;&lt;b class=&quot;cut-open&quot;&gt;(&amp;nbsp;&lt;/b&gt;&lt;b class=&quot;cut-text&quot;&gt;&lt;a href=&quot;https://gamehead.dreamwidth.org/16862.html#cutid1&quot;&gt;hunters&lt;/a&gt;&lt;/b&gt;&lt;b class=&quot;cut-close&quot;&gt;&amp;nbsp;)&lt;/b&gt;&lt;/span&gt;&lt;div style=&quot;display: none;&quot; id=&quot;div-cuttag___1&quot; aria-live=&quot;assertive&quot;&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src=&quot;https://www.dreamwidth.org/tools/commentcount?user=gamehead&amp;ditemid=16862&quot; width=&quot;30&quot; height=&quot;12&quot; alt=&quot;comment count unavailable&quot; style=&quot;vertical-align: middle;&quot;/&gt; comments</description>
  <comments>https://gamehead.dreamwidth.org/16862.html</comments>
  <category>hunters</category>
  <lj:security>public</lj:security>
  <lj:reply-count>41</lj:reply-count>
</item>
<item>
  <guid isPermaLink='true'>https://gamehead.dreamwidth.org/16460.html</guid>
  <pubDate>Wed, 22 May 2013 21:56:26 GMT</pubDate>
  <title>day eight; voting post</title>
  <link>https://gamehead.dreamwidth.org/16460.html</link>
  <description>&lt;center&gt;&lt;table width=&quot;700&quot; cellspacing=&quot;2&quot; cellpadding=&quot;0&quot; border=&quot;0&quot;&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;&lt;div align=&quot;justify&quot;&gt;&lt;center&gt;&lt;font face=&quot;arial&quot;&gt;&lt;big&gt;&lt;big&gt;&lt;big&gt;&lt;b&gt;hunter&apos;s game &lt;font color=&quot;crimson&quot;&gt;day eight&lt;/font&gt;&lt;/b&gt;&lt;font color=&quot;crimson&quot;&gt;&lt;br /&gt;&lt;br /&gt;VOTING POST&lt;/font&gt;&lt;/big&gt;&lt;/big&gt;&lt;/big&gt;&lt;/font&gt;&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;&lt;center&gt;&lt;img src=&quot;http://i.imgur.com/jNnNHNI.jpg?1&quot; alt=&quot;&quot; /&gt;&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;At 5PM sharp, the door to the trophy room will swing open. It will shut immediately once someone&apos;s entered, and will not open again until they have placed their vote and left. The same person will not be able to enter the room twice in one day. &lt;br /&gt;&lt;br /&gt;In the middle of the previously empty room is a desk. Sitting on top is a red ballpoint pen and a list, which reads:&lt;br /&gt; &lt;br /&gt;&lt;center&gt;&lt;blockquote&gt;Cross out the name of the person you wish to execute:&lt;br /&gt;&lt;blockquote&gt;&lt;br /&gt;Ada Vessalius &lt;br /&gt;America &lt;br /&gt;Aoi Asahina&lt;br /&gt;Beat &lt;br /&gt;Bucky Barnes &lt;br /&gt;Byakuya Togami 	&lt;br /&gt;Charles Fei-Ong &lt;br /&gt;Ciel &lt;br /&gt;Clara Oswald&lt;br /&gt;Eleventh Doctor &lt;br /&gt;England &lt;br /&gt;Gundam Tanaka &lt;br /&gt;Holden Caulfield &lt;br /&gt;Joshua Kiryu &lt;br /&gt;Kyouko Kirigiri &lt;br /&gt;Lithuania &lt;br /&gt;Madoka Kaname &lt;br /&gt;Makoto Naegi &lt;br /&gt;Mondo Oowada &lt;br /&gt;Peggy Carter &lt;br /&gt;Prussia &lt;br /&gt;Rikku &lt;br /&gt;Sanae Hanekoma&lt;br /&gt;Sayaka Maizono &lt;br /&gt;Sharon Carter &lt;br /&gt;Spain  &lt;br /&gt;Steve Rogers &lt;br /&gt;Tony Stark&lt;br /&gt;Touko Fukawa &lt;br /&gt;Ukraine &lt;br /&gt;&lt;/blockquote&gt;&lt;/blockquote&gt;&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;IMPORTANT THINGS TO NOTE ABOUT VOTING:&lt;/b&gt;&lt;br /&gt;1. Comment with the name of the character you&apos;re voting for. If your character is ICly abstaining or voting no one, &lt;b&gt;you must comment and say so&lt;/b&gt;; otherwise, it will count towards you OOCly missing a post. &lt;b&gt;PLEASE PUT THE NAME OF YOUR VOTE IN THE HEADER OF YOUR COMMENT!!&lt;/b&gt; If you are abstaining, please say so and put your own name in the header.&lt;br /&gt;2. Voting posts will close after &lt;b&gt;48&lt;/b&gt; hours at &lt;b&gt;6:00 PM EST May 24&lt;/b&gt;. You are free to vote within that window whenever you want, regardless of how far the day has progressed in-game. If you decide to vote early, you can always edit your comment to change your vote while the post is still open. Once it has closed, &lt;b&gt;all votes will be locked and you will not be able to change them.&lt;/b&gt;&lt;br /&gt;3. Remember, if you miss two voting posts without informing us ahead of time, &lt;b&gt;your character will be idled and killed off.&lt;/b&gt;&lt;br /&gt;4. Characters who do not vote for anyone will have their votes counted as against themselves.&lt;br /&gt;5. All votes will be screened until the voting period is over. Once voting has closed and been tallied, they will be unscreened and visible to the entire town.&lt;br /&gt;7. In the event of a tie, the mods will randomize who the executed will be between the tiebreakers.&lt;br /&gt;8. &lt;b&gt;This post is only for commenting with your vote.&lt;/b&gt; Once they have been tallied, we will put up the results in the main community for characters to react to.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src=&quot;https://www.dreamwidth.org/tools/commentcount?user=gamehead&amp;ditemid=16460&quot; width=&quot;30&quot; height=&quot;12&quot; alt=&quot;comment count unavailable&quot; style=&quot;vertical-align: middle;&quot;/&gt; comments</description>
  <comments>https://gamehead.dreamwidth.org/16460.html</comments>
  <lj:security>public</lj:security>
  <lj:reply-count>24</lj:reply-count>
</item>
<item>
  <guid isPermaLink='true'>https://gamehead.dreamwidth.org/16208.html</guid>
  <pubDate>Tue, 21 May 2013 00:36:26 GMT</pubDate>
  <title>night seven; hunter kill</title>
  <link>https://gamehead.dreamwidth.org/16208.html</link>
  <description>&lt;small&gt;[Around half an hour after the hunters have made their choice, Luke&apos;s bound and unconscious body appears on the ground. Next to it is an simple and innocuous bottle of milk that looks like it&apos;s from the fifties. Uncork it though, and you&apos;ll find that there&apos;s something a little &lt;i&gt;off&lt;/i&gt; about the smell of the liquid inside. You probably shouldn&apos;t drink it.&lt;br /&gt;&lt;br /&gt;Who will be the one to feed Luke the bottle of poisoned milk?]&lt;/small&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src=&quot;https://www.dreamwidth.org/tools/commentcount?user=gamehead&amp;ditemid=16208&quot; width=&quot;30&quot; height=&quot;12&quot; alt=&quot;comment count unavailable&quot; style=&quot;vertical-align: middle;&quot;/&gt; comments</description>
  <comments>https://gamehead.dreamwidth.org/16208.html</comments>
  <category>hunter kill</category>
  <lj:security>public</lj:security>
  <lj:reply-count>25</lj:reply-count>
</item>
<item>
  <guid isPermaLink='true'>https://gamehead.dreamwidth.org/15948.html</guid>
  <pubDate>Sun, 19 May 2013 21:46:09 GMT</pubDate>
  <title>night seven; hunters</title>
  <link>https://gamehead.dreamwidth.org/15948.html</link>
  <description>&lt;span class=&quot;cut-wrapper&quot;&gt;&lt;span style=&quot;display: none;&quot; id=&quot;span-cuttag___1&quot; class=&quot;cuttag&quot;&gt;&lt;/span&gt;&lt;b class=&quot;cut-open&quot;&gt;(&amp;nbsp;&lt;/b&gt;&lt;b class=&quot;cut-text&quot;&gt;&lt;a href=&quot;https://gamehead.dreamwidth.org/15948.html#cutid1&quot;&gt;hunters&lt;/a&gt;&lt;/b&gt;&lt;b class=&quot;cut-close&quot;&gt;&amp;nbsp;)&lt;/b&gt;&lt;/span&gt;&lt;div style=&quot;display: none;&quot; id=&quot;div-cuttag___1&quot; aria-live=&quot;assertive&quot;&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src=&quot;https://www.dreamwidth.org/tools/commentcount?user=gamehead&amp;ditemid=15948&quot; width=&quot;30&quot; height=&quot;12&quot; alt=&quot;comment count unavailable&quot; style=&quot;vertical-align: middle;&quot;/&gt; comments</description>
  <comments>https://gamehead.dreamwidth.org/15948.html</comments>
  <category>night seven</category>
  <category>hunters</category>
  <lj:security>public</lj:security>
  <lj:reply-count>218</lj:reply-count>
</item>
<item>
  <guid isPermaLink='true'>https://gamehead.dreamwidth.org/15640.html</guid>
  <pubDate>Sat, 18 May 2013 21:50:20 GMT</pubDate>
  <title>day seven; voting post</title>
  <link>https://gamehead.dreamwidth.org/15640.html</link>
  <description>&lt;center&gt;&lt;table width=&quot;700&quot; cellspacing=&quot;2&quot; cellpadding=&quot;0&quot; border=&quot;0&quot;&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;&lt;div align=&quot;justify&quot;&gt;&lt;center&gt;&lt;font face=&quot;arial&quot;&gt;&lt;big&gt;&lt;big&gt;&lt;big&gt;&lt;b&gt;hunter&apos;s game &lt;font color=&quot;crimson&quot;&gt;day seven&lt;/font&gt;&lt;/b&gt;&lt;font color=&quot;crimson&quot;&gt;&lt;br /&gt;&lt;br /&gt;VOTING POST&lt;/font&gt;&lt;/big&gt;&lt;/big&gt;&lt;/big&gt;&lt;/font&gt;&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;&lt;center&gt;&lt;img src=&quot;http://i.imgur.com/jNnNHNI.jpg?1&quot; alt=&quot;&quot; /&gt;&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;At 5PM sharp, the door to the trophy room will swing open. It will shut immediately once someone&apos;s entered, and will not open again until they have placed their vote and left. The same person will not be able to enter the room twice in one day. &lt;br /&gt;&lt;br /&gt;In the middle of the previously empty room is a desk. Sitting on top is a red ballpoint pen and a list, which reads:&lt;br /&gt; &lt;br /&gt;&lt;center&gt;&lt;blockquote&gt;Cross out the name of the person you wish to execute:&lt;br /&gt;&lt;blockquote&gt;&lt;br /&gt;Ada Vessalius &lt;br /&gt;America &lt;br /&gt;Aoi Asahina&lt;br /&gt;Beat &lt;br /&gt;Bucky Barnes &lt;br /&gt;Byakuya Togami 	&lt;br /&gt;Charles Fei-Ong &lt;br /&gt;Ciel &lt;br /&gt;Clara Oswald&lt;br /&gt;Eleventh Doctor &lt;br /&gt;England &lt;br /&gt;Gundam Tanaka &lt;br /&gt;Holden Caulfield &lt;br /&gt;Joshua Kiryu &lt;br /&gt;Kyouko Kirigiri &lt;br /&gt;Lithuania &lt;br /&gt;Luke Triton &lt;br /&gt;Madoka Kaname &lt;br /&gt;Makoto Naegi &lt;br /&gt;Mondo Oowada &lt;br /&gt;Peggy Carter &lt;br /&gt;Prussia &lt;br /&gt;Rikku &lt;br /&gt;Sanae Hanekoma&lt;br /&gt;Sayaka Maizono &lt;br /&gt;Sharon Carter &lt;br /&gt;Spain  &lt;br /&gt;Steve Rogers &lt;br /&gt;Tony Stark&lt;br /&gt;Touko Fukawa &lt;br /&gt;Ukraine &lt;br /&gt;Ukyo Kuonji&lt;br /&gt;&lt;/blockquote&gt;&lt;/blockquote&gt;&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;IMPORTANT THINGS TO NOTE ABOUT VOTING:&lt;/b&gt;&lt;br /&gt;1. Comment with the name of the character you&apos;re voting for. If your character is ICly abstaining or voting no one, &lt;b&gt;you must comment and say so&lt;/b&gt;; otherwise, it will count towards you OOCly missing a post. &lt;b&gt;PLEASE PUT THE NAME OF YOUR VOTE IN THE HEADER OF YOUR COMMENT!!&lt;/b&gt; If you are abstaining, please say so and put your own name in the header.&lt;br /&gt;2. Voting posts will close after &lt;b&gt;48&lt;/b&gt; hours at &lt;b&gt;6:00 PM EST May 20&lt;/b&gt;. You are free to vote within that window whenever you want, regardless of how far the day has progressed in-game. If you decide to vote early, you can always edit your comment to change your vote while the post is still open. Once it has closed, &lt;b&gt;all votes will be locked and you will not be able to change them.&lt;/b&gt;&lt;br /&gt;3. Remember, if you miss two voting posts without informing us ahead of time, &lt;b&gt;your character will be idled and killed off.&lt;/b&gt;&lt;br /&gt;4. Characters who do not vote for anyone will have their votes counted as against themselves.&lt;br /&gt;5. All votes will be screened until the voting period is over. Once voting has closed and been tallied, they will be unscreened and visible to the entire town.&lt;br /&gt;7. In the event of a tie, the mods will randomize who the executed will be between the tiebreakers.&lt;br /&gt;8. &lt;b&gt;This post is only for commenting with your vote.&lt;/b&gt; Once they have been tallied, we will put up the results in the main community for characters to react to.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src=&quot;https://www.dreamwidth.org/tools/commentcount?user=gamehead&amp;ditemid=15640&quot; width=&quot;30&quot; height=&quot;12&quot; alt=&quot;comment count unavailable&quot; style=&quot;vertical-align: middle;&quot;/&gt; comments</description>
  <comments>https://gamehead.dreamwidth.org/15640.html</comments>
  <lj:security>public</lj:security>
  <lj:reply-count>24</lj:reply-count>
</item>
<item>
  <guid isPermaLink='true'>https://gamehead.dreamwidth.org/15415.html</guid>
  <pubDate>Thu, 16 May 2013 23:33:08 GMT</pubDate>
  <title>night six; hunter kill</title>
  <link>https://gamehead.dreamwidth.org/15415.html</link>
  <description>&lt;small&gt;[About half an hour after the hunters have made their decision, an enormous cauldron appears above a large fire. Despite having just materialized out of thin air, the water inside is already bubbling. A ladder leads up to the top of the cauldron; Rapunzel&apos;s bound and unconscious body lies at the foot.&lt;br /&gt;&lt;br /&gt;Who will be the one to drop her in?]&lt;/small&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src=&quot;https://www.dreamwidth.org/tools/commentcount?user=gamehead&amp;ditemid=15415&quot; width=&quot;30&quot; height=&quot;12&quot; alt=&quot;comment count unavailable&quot; style=&quot;vertical-align: middle;&quot;/&gt; comments</description>
  <comments>https://gamehead.dreamwidth.org/15415.html</comments>
  <category>hunter kill</category>
  <lj:security>public</lj:security>
  <lj:reply-count>14</lj:reply-count>
</item>
<item>
  <guid isPermaLink='true'>https://gamehead.dreamwidth.org/14879.html</guid>
  <pubDate>Wed, 15 May 2013 22:13:35 GMT</pubDate>
  <title>night six; hunters</title>
  <link>https://gamehead.dreamwidth.org/14879.html</link>
  <description>&lt;span class=&quot;cut-wrapper&quot;&gt;&lt;span style=&quot;display: none;&quot; id=&quot;span-cuttag___1&quot; class=&quot;cuttag&quot;&gt;&lt;/span&gt;&lt;b class=&quot;cut-open&quot;&gt;(&amp;nbsp;&lt;/b&gt;&lt;b class=&quot;cut-text&quot;&gt;&lt;a href=&quot;https://gamehead.dreamwidth.org/14879.html#cutid1&quot;&gt;hunters&lt;/a&gt;&lt;/b&gt;&lt;b class=&quot;cut-close&quot;&gt;&amp;nbsp;)&lt;/b&gt;&lt;/span&gt;&lt;div style=&quot;display: none;&quot; id=&quot;div-cuttag___1&quot; aria-live=&quot;assertive&quot;&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src=&quot;https://www.dreamwidth.org/tools/commentcount?user=gamehead&amp;ditemid=14879&quot; width=&quot;30&quot; height=&quot;12&quot; alt=&quot;comment count unavailable&quot; style=&quot;vertical-align: middle;&quot;/&gt; comments</description>
  <comments>https://gamehead.dreamwidth.org/14879.html</comments>
  <category>hunters</category>
  <lj:security>public</lj:security>
  <lj:reply-count>217</lj:reply-count>
</item>
</channel>
</rss>
