Entry tags:
night two; hunters

Once again, as everyone remains locked inside with a raging blizzard outside, you awake at 11 PM precisely to find the door from your cabin open.
Outside, despite the sounds of a blizzard and the whiteout blocking the views from your window, the world is still and calm. The ground and trees are blanketed in thick snow, but no snow is falling and the wind is no longer blowing.
Unlike the previous night, this night you know what awaits you in the clearing behind the woods, near the caves at the base of the mountain. Still, even if you thought to resist, you are unable to disobey the call that brings you to where your fellow hunters gather.
Several of the trees nearby have long pieces of parchment nailed to them. In case you'd somehow forgotten, the rules you are bound by are nailed there:
You are a hunter. Your role is to devour prey.
→ In this game, there are hunters, prey, and scavengers. Everyone here is a hunter, and everyone else is either prey or scavenger.
→ Every night, the hunters will meet and pick someone to kill. Then, a few lucky hunters will get to kill the prey themselves!
→ The next day, everyone will get together. The prey will try to find out who the hunters are!
→ At the end of the day, there will be a trial, and one player will be chosen. Whoever is chosen will be executed!
→ The hunters will win if they outnumber the other players or kill all of the prey!
→ Be careful and be smart! Don't let the prey know who you are, and try to make other prey look suspicious! Remember that some prey is dangerous to you. They might have special abilities that will help them find out who you are!
→ Always keep in mind the scavengers, too. Some of them may just be hunting YOU!
As a hunter, you have particular incentives.
→ In this game, the only ones guaranteed to live are those still standing at the end.
→ If the prey win, all of the hunters will be killed.
→ If the hunters win, the survivors can make a request. If you request all the dead to return to life, all players will leave this place unharmed.
→ The only way to guarantee everyone leaves here alive is for the hunters to kill the prey and win the game!
As hunters, you are sworn to secrecy.
→ You may not tell prey or scavengers about your incentives. You may not hint to anyone about your incentives. You may not try to help them figure it out.
→ If you are found out as a hunter, you may tell prey you were bribed or threatened. You cannot tell them about the special rules or that anyone can come back to life.
→ You may not help prey or scavengers. You may not assist them in any way. You may not attempt to throw the game. You may not reveal your fellow hunters.
→ If a hunter helps the prey or reveals the hunters' incentives, that prey will be killed. There will also be consequences for the hunters.
→ If the betrayal was intentional and serious, at the end of the game, none of the dead will be revived.
→ Otherwise, if there was a betrayal, at the end of the game the dead prey will be revived, but the dead hunters will remain dead.
As a hunter, you had a choice to play.
→ All of you agreed to be here.
→ All of you are bound by these rules.
→ All of you betray your own lives and the lives of the other players if you break them.
OOC: Please read this explanation of how night posts will work.
no subject
I hope you're as smart as the Tony where I'm from. We're going to have to be fast if we want to keep Steve, Peggy, and Bucky safe.
[ Of all the people here, though, Steve and Peggy and her priorities. ]
So... are you from this Steve's universe or a different one?
no subject
[ He gives her a lopsided smile, the statement more matter-of-fact than arrogant. ]
Yeah. He's mine. In the sense that we come from the same world. Universe, whatever. Not that we're sleeping together. We're not. It's a shame really, because now I feel like I'm the only one not sleeping with anyone.
no subject
I'm not sure this is the best place to look for a date, Tony. How about we get out of here first, and then you can crook your finger and have a flock of women fly to you and answer your every whim?
[ She glances at the others, wondering how much of a private conversation the two of them can have. All she can do for now is lower her voice and hope for the best. ]
Look, normally, I might bother with pleasantries, but we've only got so much time, and we need to use our time better than that. If we use this "choose people to be safe" method, we're still going to wind up being outnumbered and losing, unable to bring anyone back - if it's even true we could. But we're agreed that no matter what, we have to get our people out, right?
no subject
Agreed. If I have any say in the matter, Steve won't be dying here. I don't care if they'll be brought back to life later or not. That's one casualty I'm not prepared to accept.
So what do we do? Guard him? Even if it wasn't against the rules, telling him would still be off the table. The way he is, it'd just be an unnecessary risk.
no subject
I doubt many people will suspect him of being a hunter anyway. He's too good. Most people can't help but notice.
I think the hardest part will be in not being suspected ourselves. I don't mind dying, but only after our people are safe.
no subject
It's fine. We need a scapegoat, I'll volunteer.
no subject
I have someone else in mind.
What do you mean, you've died a couple of times? Steve didn't mention that.
[ Of course, it's possible that Steve doesn't know. ]
no subject
Who do you have in mind? Or is this some kind of top secret thing you'd have to kill me for if you told me?
no subject
I'll let you know.