gamehead: (Default)
critter ([personal profile] gamehead) wrote2013-04-21 03:55 pm
Entry tags:

night one; hunters



Through the night, the wind howls and a blizzard rages, but everyone is safe and warm locked inside their cabins. Everyone, that is, except you. At 11 PM precisely, the door from your bedroom to the outside world creaks open. If you were sleeping, you will find yourself stir to the sound.

Outside, despite the sounds of a blizzard and the whiteout blocking the views from your window, the world is still and calm. The ground and trees are blanketed in thick snow, but no snow is falling and the wind is no longer blowing.

You find yourself drawn out into the snow, unable to feel tired or cold despite the freezing temperature and the late hour. It is impossible to resist the call you feel to journey out into the dark woods, past the old graveyard, to where the trees meet the cliffs and caves at the edge of the mountains.

Here, you and fourteen others gather. There is a feeling in the air as though you are being watched, but besides the other visitors, you're all alone. For now, you don't know what has brought you here, but you can't bring yourselves to leave.

((OOC: Just a note on how threads with Critter will work! There will be several 'stages' to Critter's explanations, which I'll be accomplishing by posting various subthreads. You can tag into any stage assuming your character has heard the rest, or you can tag earlier on and we can thread until you reach the next stage.

So, for example, in Critter's arrival, when you reach the point of needing to know the rules, your conversation progresses to the next subthread directly below the arrival. You can then reply to that subthread to continue the conversation if you want. I may stall on replying to you if your reply is getting to a subthread I don't want to post quite so quickly.

I know this is confusing, but this is so I can thread with all of you as much as you want without having to get into weird thread orders and so everyone hears all the relevant info.))
agentx13: (a: glare)

Re: demonstration - part two

[personal profile] agentx13 2013-04-22 03:55 pm (UTC)(link)
No! [ She starts forward but catches herself. Transdimensional being with powers over the weather here, who moves fast, who knows what will bring them to the cabin in the woods from hell. She doesn't have enough information to attack. Yet. ]

[ She looks to the others, noting who seems upset about the child's death. She might be able to use them later. ]

Fine.

You brought us here for your game. So tell us more about these rules. Tell us what happens if we refuse to play.
agentx13: (a: betrayed)

[personal profile] agentx13 2013-04-22 04:27 pm (UTC)(link)
I'm not eager at all. But you're obviously keen to have us kill people for your entertainment. Why? What happens if we don't do it?
agentx13: (a: suspicious)

[personal profile] agentx13 2013-04-22 04:37 pm (UTC)(link)
[ Ah. Well.

Crap. ]


So if we don't play, you murder us. But that means that the people we don't want to kill will live, right?

[ Except for how she doesn't believe that. People can't do these sorts of things and get away with it. Leaving survivors would only bite them in the ass later. But she's curious to see what the kid says. ]