gamehead: (Default)
critter ([personal profile] gamehead) wrote2013-06-10 10:22 pm
Entry tags:

graveyard part five

hunter's game the graveyard




You wake up in an unfamiliar cabin.

At first, it almost seems like you're in an entirely different place and that everything had been just a dream. The interior of the cabin looks nothing like the run-down, old-timey shacks that you had been living in before. Everything in here is sleek and modern, from the enormous flat-screen TV mounted on the wall to the fridge and mini-bars stocked with all your favorite foods. There aren't any individual rooms in here, just a common area large enough to house everyone comfortably, no matter how many more people join you...and there will be plenty more people joining you before the week is over.

Because if you look outside the window, it quickly becomes clear that not only are you still in Prayer's Pass, but that you are no longer among the realm of the living. Judging from the tombstones directly outside, you're now in what had been the abandoned broken-down cabin in the graveyard. The cabin's not all that changed; the world outside has gone completely grey and everything you see appears to be faded and blurry. The only things that remain sharp and in color are what's inside the cabin, including your fellow ghosts. Occasionally, people who are still alive may enter, but it's clear that what they're seeing is completely different from what you're seeing. The door's unlocked; however, a mysterious force prevents you from stepping beyond the threshold, no matter how hard you may try. After all, this cabin is a cage for the dead - a gilded one, perhaps, but a cage nonetheless.

On the flat-screen TV plays everything that is currently happening in the town. It will shut off once night starts...and something else will appear instead.

(The graveyard so far)
encored: (who can't relate)

[personal profile] encored 2013-06-17 01:09 am (UTC)(link)
I'm still human here so there wouldn't be much of a point in it anyway. It would be like getting kicked by a twelve year old, you know? No, I wouldn't want to kick you unless I could snap your shin in two. [he says while smiling pleasantly like this is all cordial banter... WHICH TO HIM IT IS]

More or less. It was frustrating and near everyone made mistakes, but for a game that revolved around sacrifice, I suppose this bunch wasn't too miserable.

[personal profile] goddamnphonies 2013-06-18 04:55 am (UTC)(link)
Yeah, imagine if there had been people who didn't want to make sacrifices at all. That could have bee a hell of a lot worse. [JUST... MOVING ON FROM HIS INCREDIBLY DISSONANT PROMISE NOT TO KICK... WHICH HE WILL JUST TAKE AT FACE VALUE FOR NOW fucking creepy kid]
encored: (why is this one titled 'remember the)

[personal profile] encored 2013-06-18 05:34 am (UTC)(link)
[beware the innocent looking ones and the creepy children etc... pay more attention to horror films, Holden!!]

We had good luck with Syo being around to rid us of Sharon and start the real game and then reverting in time to actually make a sacrifice, you know.

[personal profile] goddamnphonies 2013-06-18 05:47 am (UTC)(link)
[HE HATES FILMS. THEY'RE ALL PHONY. HOLLYWOOD'S A BROTHEL.]

That was incredibly lucky. After all, Syo probably wouldn't have sacrificed a single thing, would she? I think she even said as much herself before sneezing.
encored: (victories of the present)

[personal profile] encored 2013-06-18 06:23 am (UTC)(link)
She did, she did. I like that girl, she's quite lively. [charles no "lively" is not a good descriptor for the serial killer that roasted marshmallows over a pile of bodies.]

Well, it worked out for the best for you lot this time after all. A bit of good luck at the end to counterbalance your shoddy luck, hm?

[personal profile] goddamnphonies 2013-06-18 06:37 am (UTC)(link)
Yeah. It's a real shame that it came in now instead of any earlier. Instead of us being able to save all of you, you know.

[#IRONY]
encored: (perfectly woven)

[personal profile] encored 2013-06-18 06:48 am (UTC)(link)
[A SHRUG... oh, his dismal care about life and death.]

In a battle of survival, one always plays to win, you know? At least most can walk away from the game knowing full well that they struggled their fullest.