Entry tags:
graveyard part five
![]() You wake up in an unfamiliar cabin. At first, it almost seems like you're in an entirely different place and that everything had been just a dream. The interior of the cabin looks nothing like the run-down, old-timey shacks that you had been living in before. Everything in here is sleek and modern, from the enormous flat-screen TV mounted on the wall to the fridge and mini-bars stocked with all your favorite foods. There aren't any individual rooms in here, just a common area large enough to house everyone comfortably, no matter how many more people join you...and there will be plenty more people joining you before the week is over. Because if you look outside the window, it quickly becomes clear that not only are you still in Prayer's Pass, but that you are no longer among the realm of the living. Judging from the tombstones directly outside, you're now in what had been the abandoned broken-down cabin in the graveyard. The cabin's not all that changed; the world outside has gone completely grey and everything you see appears to be faded and blurry. The only things that remain sharp and in color are what's inside the cabin, including your fellow ghosts. Occasionally, people who are still alive may enter, but it's clear that what they're seeing is completely different from what you're seeing. The door's unlocked; however, a mysterious force prevents you from stepping beyond the threshold, no matter how hard you may try. After all, this cabin is a cage for the dead - a gilded one, perhaps, but a cage nonetheless. On the flat-screen TV plays everything that is currently happening in the town. It will shut off once night starts...and something else will appear instead. |
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Go pluck up an actual child if you're so keen on raising one of your own, then. I don't want any surrogate parental figure at all, and you would be low on the list if I did.
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That you don't want one only reinforces the point, you know.
[she'll never find a finer specimen anywhere else!!! ...THAT IS--]
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You're looking too far into it. Anyway, don't rudely force your wants onto others.
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[graciously ignores! w/e, we already know he'll keep saying it
but then act surprised once he ends up somewhere else and she DOESN'T follow...!]
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but oh, a board game actually sounds quite nice for once... he glances off toward the interior of the cabin that isn't swarming with angry hunters, looking thoughtful.] I can go look for one.
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Please. I wouldn't know what to pick anyway, so take your time!
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[AND AWAY HE GOES to look for board games oh boy. they sure know how to use their last few moments in existence wisely...]