Entry tags:
graveyard part 4
![]() You wake up in an unfamiliar cabin. At first, it almost seems like you're in an entirely different place and that everything had been just a dream. The interior of the cabin looks nothing like the run-down, old-timey shacks that you had been living in before. Everything in here is sleek and modern, from the enormous flat-screen TV mounted on the wall to the fridge and mini-bars stocked with all your favorite foods. There aren't any individual rooms in here, just a common area large enough to house everyone comfortably, no matter how many more people join you...and there will be plenty more people joining you before the week is over. Because if you look outside the window, it quickly becomes clear that not only are you still in Prayer's Pass, but that you are no longer among the realm of the living. Judging from the tombstones directly outside, you're now in what had been the abandoned broken-down cabin in the graveyard. The cabin's not all that changed; the world outside has gone completely grey and everything you see appears to be faded and blurry. The only things that remain sharp and in color are what's inside the cabin, including your fellow ghosts. Occasionally, people who are still alive may enter, but it's clear that what they're seeing is completely different from what you're seeing. The door's unlocked; however, a mysterious force prevents you from stepping beyond the threshold, no matter how hard you may try. After all, this cabin is a cage for the dead - a gilded one, perhaps, but a cage nonetheless. On the flat-screen TV plays everything that is currently happening in the town. It will shut off once night starts...and something else will appear instead. |
no subject
She's shown more conviction than the rest of these spineless apes even with all of her handicaps, anyway.
no subject
It's strange. The way the ex-wolves act make me believe the only lies we preys have been told are ones of omission, about whatever glorious prize accompanies wolf victory, and that none of what Critter says about the prey simply surviving and being able to return home is false. In that case, what do you think would accompany solving the entire mystery before us? An intermediate outcome?
no subject
I'd like to think that the solved mystery would be the key to beating Critter but I can't say something that optimistic with one-hundred percent genuine belief. You'll have to speak to Joshua if you want that - we've decided to divide pessimism and optimism between us and the former is my duty. If I were to be optimistic, however, I'd like to believe that solving the mystery would be hitting a reset button.
no subject
The clues could just all be poppycock, though. I'm not going to let myself think that. We've come too far in this, you see, I'd rather not spend my last twenty-four hours in complete despair.
no subject
[and then he just kind of laughs because CLEARLY this situation is hilarious yes] I believe I've enough pessimism for everyone in this cabin.