Entry tags:
graveyard part 3
![]() You wake up in an unfamiliar cabin. At first, it almost seems like you're in an entirely different place and that everything had been just a dream. The interior of the cabin looks nothing like the run-down, old-timey shacks that you had been living in before. Everything in here is sleek and modern, from the enormous flat-screen TV mounted on the wall to the fridge and mini-bars stocked with all your favorite foods. There aren't any individual rooms in here, just a common area large enough to house everyone comfortably, no matter how many more people join you...and there will be plenty more people joining you before the week is over. Because if you look outside the window, it quickly becomes clear that not only are you still in Prayer's Pass, but that you are no longer among the realm of the living. Judging from the tombstones directly outside, you're now in what had been the abandoned broken-down cabin in the graveyard. The cabin's not all that changed; the world outside has gone completely grey and everything you see appears to be faded and blurry. The only things that remain sharp and in color are what's inside the cabin, including your fellow ghosts. Occasionally, people who are still alive may enter, but it's clear that what they're seeing is completely different from what you're seeing. The door's unlocked; however, a mysterious force prevents you from stepping beyond the threshold, no matter how hard you may try. After all, this cabin is a cage for the dead - a gilded one, perhaps, but a cage nonetheless. On the flat-screen TV plays everything that is currently happening in the town. It will shut off once night starts...and something else will appear instead. |
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[Just sad and emotionless at the same time.]
I don't want to fight with you. I don't care what "side" you're on. It doesn't really matter anyway. We're already dead.
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[People keep saying that it doesn't matter, but if it didn't matter why would Critter still insist that Poland couldn't tell Ukraine why he'd played? When people died and were brought back they didn't remember anything that happened in the graveyard. There wasn't any risk that they would skew the game. So why? Was it his penance or his punishment? Was it just to further entertain Critter?
Was it even worth keeping anymore with the Hunter's odds as bad as they were when the game started? Or trying to get Lithuania to understand clues to a whole other game even Poland didn't understand?]
No. It matters. It totally has to matter... [There's none of Poland's usual confidence or optimism behind the words. With Ukraine here and Lithuania possibly joining them soon, it's becoming desperation.]
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Why does it matter? We can't do anything about it any more. We're stuck here and powerless.
[Just....nope, she's gone.]
I just want the game to be over, one way or another. So....we can find out what happens to us after.
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And there's stuff we can do, we can send clues and try to help. It's not the same as playing, but we're only powerless if we want to be powerless.
"Shche ne vmerla Ukraina."
Since when do you just give up?
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[A moment later, she no longer looks broken.]
I don't.
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That's right. You don't.
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Which is like good because you basically stole the lyrics from my song anyways so it'd be super embarrassing for me if you didn't keep embodying them or whatever and I'd like never forgive you for embarrassing me.
... [He'll turn his head back to face her, giving her a little wink.]