gamehead: (Default)
critter ([personal profile] gamehead) wrote2013-05-15 05:04 pm
Entry tags:

graveyard part 2

hunter's game the graveyard




You wake up in an unfamiliar cabin.

At first, it almost seems like you're in an entirely different place and that everything had been just a dream. The interior of the cabin looks nothing like the run-down, old-timey shacks that you had been living in before. Everything in here is sleek and modern, from the enormous flat-screen TV mounted on the wall to the fridge and mini-bars stocked with all your favorite foods. There aren't any individual rooms in here, just a common area large enough to house everyone comfortably, no matter how many more people join you...and there will be plenty more people joining you before the week is over.

Because if you look outside the window, it quickly becomes clear that not only are you still in Prayer's Pass, but that you are no longer among the realm of the living. Judging from the tombstones directly outside, you're now in what had been the abandoned broken-down cabin in the graveyard. The cabin's not all that changed; the world outside has gone completely grey and everything you see appears to be faded and blurry. The only things that remain sharp and in color are what's inside the cabin, including your fellow ghosts. Occasionally, people who are still alive may enter, but it's clear that what they're seeing is completely different from what you're seeing. The door's unlocked; however, a mysterious force prevents you from stepping beyond the threshold, no matter how hard you may try. After all, this cabin is a cage for the dead - a gilded one, perhaps, but a cage nonetheless.

On the flat-screen TV plays everything that is currently happening in the town. It will shut off once night starts...and something else will appear instead.
motheringnation: (It's alright brother)

[personal profile] motheringnation 2013-05-29 04:02 am (UTC)(link)
But he has as much control over the situation here as he did then. He can't stop people from dying. He could't stop you from dying or being forced to be a hunter.

I think it was just too much at once and he started to fall back into his old habits.
notyetlost: (...ah.)

[personal profile] notyetlost 2013-05-29 04:40 am (UTC)(link)
[Poland's not sure he'll ever really be able to understand, given that he didn't have the same experiences as Ukraine and Lithuania had living in Russia's home together. He's a little grateful for that, his own history with Russia had been bad enough... but he can't help but think about Lithuania's scars.

...He wonders if Ukraine knows about them or if Lithuania kept that a secret from her as well. But he won't ask that.]


...you think he'll be able to keep going, with both of us gone?
motheringnation: (Sometimes it just hurts)

[personal profile] motheringnation 2013-06-02 04:28 am (UTC)(link)
[She does actually, she knows more about what happened in that house then most people really. But she'll never bring it up. She just nods.]

He's strong.

I know he will. Now he's not zoning out anymore.
notyetlost: http://www.pixiv.net/member_illust.php?mode=medium&illust_id=7107369 (profile smile)

[personal profile] notyetlost 2013-06-02 12:52 pm (UTC)(link)
[Poland smiles.]

Yeah that's what I've been saying, I just wanted to hear someone else say it too.