gamehead: (Default)
critter ([personal profile] gamehead) wrote2013-05-15 05:04 pm
Entry tags:

graveyard part 2

hunter's game the graveyard




You wake up in an unfamiliar cabin.

At first, it almost seems like you're in an entirely different place and that everything had been just a dream. The interior of the cabin looks nothing like the run-down, old-timey shacks that you had been living in before. Everything in here is sleek and modern, from the enormous flat-screen TV mounted on the wall to the fridge and mini-bars stocked with all your favorite foods. There aren't any individual rooms in here, just a common area large enough to house everyone comfortably, no matter how many more people join you...and there will be plenty more people joining you before the week is over.

Because if you look outside the window, it quickly becomes clear that not only are you still in Prayer's Pass, but that you are no longer among the realm of the living. Judging from the tombstones directly outside, you're now in what had been the abandoned broken-down cabin in the graveyard. The cabin's not all that changed; the world outside has gone completely grey and everything you see appears to be faded and blurry. The only things that remain sharp and in color are what's inside the cabin, including your fellow ghosts. Occasionally, people who are still alive may enter, but it's clear that what they're seeing is completely different from what you're seeing. The door's unlocked; however, a mysterious force prevents you from stepping beyond the threshold, no matter how hard you may try. After all, this cabin is a cage for the dead - a gilded one, perhaps, but a cage nonetheless.

On the flat-screen TV plays everything that is currently happening in the town. It will shut off once night starts...and something else will appear instead.
tsunneverset: (pic#6102961)

[personal profile] tsunneverset 2013-05-26 06:17 am (UTC)(link)
[He lets go of the cane instantly when he sees the foot coming and drops to the floor, rolling until he comes up next to a chair. England isn't anywhere near as strong as America - he's probably not even as strong as Bruce - but he's been in so many bar fights that snapping the leg of the chair off over his thigh is basically second nature to him. He comes back up, twirling the leg in his hand as he tests the balance and adjusts his grip.]

Come and have a go then.
terryplz: (pic#6225020)

[personal profile] terryplz 2013-06-05 04:42 am (UTC)(link)
[Ok you asked for it.

Bruce immediately makes a run for England, his cane held less like a wooden stick and almost like one would hold a sword. His training from the old days still hasn't gone away and he quickly makes a downward swing, attempting to hit the side of England's head.
]
tsunneverset: (come and have a go then)

[personal profile] tsunneverset 2013-06-05 10:51 pm (UTC)(link)
[England grins when he sees the way Bruce is holding his cane. It may have been a while since he's used a sword in proper combat, but centuries of experience don't die quickly. He blocks the swing, then snakes his arm around to try and smack the back of Bruce's leg, his movements fluid and practiced.]