gamehead: (Default)
critter ([personal profile] gamehead) wrote2013-05-15 05:04 pm
Entry tags:

graveyard part 2

hunter's game the graveyard




You wake up in an unfamiliar cabin.

At first, it almost seems like you're in an entirely different place and that everything had been just a dream. The interior of the cabin looks nothing like the run-down, old-timey shacks that you had been living in before. Everything in here is sleek and modern, from the enormous flat-screen TV mounted on the wall to the fridge and mini-bars stocked with all your favorite foods. There aren't any individual rooms in here, just a common area large enough to house everyone comfortably, no matter how many more people join you...and there will be plenty more people joining you before the week is over.

Because if you look outside the window, it quickly becomes clear that not only are you still in Prayer's Pass, but that you are no longer among the realm of the living. Judging from the tombstones directly outside, you're now in what had been the abandoned broken-down cabin in the graveyard. The cabin's not all that changed; the world outside has gone completely grey and everything you see appears to be faded and blurry. The only things that remain sharp and in color are what's inside the cabin, including your fellow ghosts. Occasionally, people who are still alive may enter, but it's clear that what they're seeing is completely different from what you're seeing. The door's unlocked; however, a mysterious force prevents you from stepping beyond the threshold, no matter how hard you may try. After all, this cabin is a cage for the dead - a gilded one, perhaps, but a cage nonetheless.

On the flat-screen TV plays everything that is currently happening in the town. It will shut off once night starts...and something else will appear instead.
fortissimos: (don't beg for justice)

[personal profile] fortissimos 2013-05-19 08:25 am (UTC)(link)
But he's lying to everyone. He's keeping our one protective role out of the game.

If America could save someone every night, it'd buy more time to figure this whole thing out.
notyetlost: (lame lame lame)

[personal profile] notyetlost 2013-05-19 08:50 am (UTC)(link)
It's not like America's completely in England's pocket. He's not one of England's colonies anymore, he's a super power for crying out loud, if he really wanted to save someone he'd do it.

He's being a selfish dick because he wants to be a selfish dick. You can't blame England for everything.

[And even if they've been helping Poland's side, America's choices have been pissing him off too.]
fortissimos: (tear this place apart)

[personal profile] fortissimos 2013-05-19 08:55 am (UTC)(link)
... Then I'll beat the crap out of him too, if he shows up.

[ compromise?! ]
notyetlost: (not my fault)

[personal profile] notyetlost 2013-05-19 09:00 am (UTC)(link)
No, because I don't want either of them here.

Period.

[N O. N A T I O N S.]
fortissimos: (and now you're back in your skin)

[personal profile] fortissimos 2013-05-19 10:12 am (UTC)(link)
But if England stuffs up, he's gone. They aren't gonna sit back and let people die from poison without getting suspicious of him.

[ She doesn't sound too upset about that possibility. ]
notyetlost: (... oh ...)

[personal profile] notyetlost 2013-05-19 10:19 am (UTC)(link)
Then... Um. Maybe if it seriously looks that bad for him, America will stop screwing around and protect England?

Even I don't think he's that selfish that he'd just let England die.

[Then again America's been nothing but a huge disappointment this whole game, so who even knows.]

.... I can't think about this. I don't want to think about this. [This stupid game...]
fortissimos: (tear this place apart)

[personal profile] fortissimos 2013-05-19 10:39 am (UTC)(link)
[ That's not going to help, she wants to say, but she can't quite bring herself to. England and America deserve whatever they get, but if this whole country thing is for real... it's not fair to wish that on their citizens too. ]

Then don't. It's not like we can change things, anyway.